Uh let's see. Working on the twine game again.
- Outlined and coded up the choices for the two rook bj threesomes
- Wrote a Khru camp anal scene (1100~ words)
- Outlined and coded up nine(!) sex sequences w/ the recon human
Not the most done this week, but still making progress. I've also been working on a side project about random demon generation (if you recall, I posted once about it a few months ago); there's some sample output over here, link good for a week. This... it's hard to say for sure whether that will ever end up in hell game at any point, but it definitely could. Not entirely sure how I'd feel about making sex scenes that would be that procedural. But along with the new quest stuff I'm working on, I would like to bring in some more mechanical procedural elements, so something like that might end up in there at some point
3 comments
looks good
http://www.furaffinity.net/view/27419554/ Here's what reminded me of some descriptions of monsters
Woah, that demon generation output *is* pretty good. I think it could make it into Hell Game, but only sparingly; enough that you would only encounter procedural mad-libsy content few enough times over the course of a playthrough that you wouldn't start to notice the repetition too much. As long as at least a majority of the content you encountered was still hand-written specific monsters, and there were enough snippets and branches in the procedural sex scene to give it variety, I think it would avoid getting old. (Although at that point, it might be too much work to write it!)
Looking forward to the locust game. I know it's gonna be a while, but from what I've seen in the demo, I think it's going to be awesome. (After playing the demo, I'm also no longer upset about Hell Game going on hiatus - I think a linearish, structured, game like the locust game where it's all small and contained enough to properly interlink and flesh out, written in your style, is going to be *fantastic* and probably hotter than Hell Game because it can feel more like a coherent story.)