This week: uh not a lot. Mostly infrastructural stuff -- I got the new flame demon variant in-game, and also got its node tree generating and rendering (you can check out a screenshot here)... we'll see how in-depth I want to make that. Even if it doesn't do anything, it's probably worth it to put together node trees for all NPCs at some point, just to make it easier going for when I do make them do something. I got NPC-generic piercing data fully working, though right now there's only the one NPC that uses it. Outlined another location. Did a little more work on unique IDs for NPCs; that'll probably be the next thing I do, since it's a prerequisite for getting various quests working. I was hoping to do some scene writing this week, but I just never really got around to it. That's about it as far as work goes. I'll should get back to updating the TODO, and make a new post that more accurately reflects what I'm working on right now, so I'll edit that into this post in a day or two.
February 17, 2018
1 comment
Excellent as always.
P.s. Will there be anything to do with the ass? Puffy donuts.
P.p.s Don't strain, do the game from the heart, but only then when you want it