Last week I mostly took a little break. I drafted out parts of the new body editing UI (and that'll probably show up as a patreon-exclusive demo in a week or two when it's more polished) and I drew a few more map tiles, with the eventual goal of making maps less samey; that's about it.
The dev poll will be open for another day or so, since I made the last status post on Saturday, so if anybody wants to get any last-minute voting in now's the time. But the current results, with 22 people voting, are:
- 14 actually try to write in sex scene support for the new options added
- 7 minor option nodes (stripes, spots, skin/eye/hair coloration, build, hairstyle, facial/body hair, etc etc etc)
- 7 [STELLAR]
- 6 [LARGE] nodes on [ANIMUM], to become a giant wolf/snake/etc
- 5 [GEM]
- 5 [WINGS] (+ [BAT] [DRAGON] [CHICKEN])
- 5 [TENTACLE] (+ [OCTOPUS])
- 4 [WEAPON]»chain
- 4 [POISON]
- 4 [MOUTH]/[TONGUE]/[TEETH]
- 4 [ICHOR]»infested
- 3 [SNAKE]»headed
- 3 [STORM]
- 2 [HALO]
- 1 [SCORPION]
- 1 [FROG]
- 1 [BREASTS]
- 0 [SPIDER]
- 0 [FIRE]»ash
So a pretty commanding signal that yes, people want expanded sex scenes. That's not particularly surprising I guess, but listen, that means nobody better complain if there's like five months of "okay I wrote the giant squid PC sex scene for this encounter... okay I wrote the giant bat PC sex scene for this encounter... okay I wrote the giant snake PC sex scene for this encounter... okay I wrote the snake PC with tentacles sex scene for this encounter... okay I wrote the giant humanoid PC sex scene for this encounter... etc etc" with no other additions. (Turns out there's a reason why most games don't really allow or support big variances like 'being a naga' or 'being a centaur'; it's a lot of work to write a million variant scenes for every single encounter.)
Anyway, I'll work on those options in roughly that order, with 'details' getting pushed back until the new UI is set up enough to start actually working on it. There's a partial TODO list here for this next update, not including the new nodes -- generally it's description bugfixes, more event code, getting existing encounters in better shape, and better map generation. You know, the usual.
Not Sure Why But The Spider Thing Sounds Oddly Sexy Yet Still Terrifying.