Okay so this week, while waiting for the poll to close, I took a crack at fixing up some of the stuff left on the to-do list from the past few weeks. I also realized I had, uh, made a bit of a mistake with the new maps + save data, and was saving roughly 110k tiles, which took up about three megabytes of space and totally filled up the local storage cache for the site. If you had an issue where you couldn't move around on the map, that was probably what was causing it. So that's fixed now, and the version bumped to 0.4.1
-- if you have save data that's affected by that issue, you should be able to load the save (which will regenerate the map) and then immediately re-save to get a vastly more manageable savegame size. Sorry about that.
In other news: the patreon poll is done, with 78 votes total across 21 responses, and here are the final totals:
- 7 Nightmare
- 7 Suited demon
- 6 Feral hellhound
- 6 Tarpit demon
- 6 Will-o-wisp
- 5 Nature spirit
- 5 Sahagin
- 5 Unicorn
- 4 Asakku
- 4 Humbaba
- 4 Shadow
- 4 Zombie Hierophant
- 3 Crystal golem
- 3 Shadow mage
- 3 Umu-demon
- 3 Zombie
- 2 Paper rook
- 1 Amduscias
So I'll be working on the suited demon sex scene, followed by the nightmare one, in addition to patching up a host of remaining bugs and adding in some more actual gameplay stuff -- some respawning resources are in-game, finally, and by the time the update is ready I'll probably have enough resource sources and shops that the debug shop may no longer be necessary. The todo list for this update is over here, and will be updated in roughly realtime, as I finish items.
What happened to the driad tree creatures?????
they're still around, they just have a different icon -- either the generic-monster one w/ the tooltip text of "a dryad's tree", or as one of the potential people at the big cedar trees. i just found myself not liking their old icon much, so i got rid of it.