So uh this week I did precisely zero writing and instead just worked on map code the entire time. Whoops! I mean I made a whole lot of progress with the map code, and it looks really nice now and has a bunch of useful properties, but that means still no crystal dragonoid event ready to go.
(The map code as it exists right this second is here and as you can see I'm in the middle of working on bridge connections; that's what those debug tiles all over the place are about. More generally, what I'm working on is map connectivity -- being able to get to any point from any other point.
Also, I've added in more map sections -- "glades" are the tree-lined ones, which is where dryads/unicorns/etc will spawn, "swamps" are the ones full of lilypads and dead trees, which is where sobeks/zombies/etc will spawn, and "badlands" are the rocky ones, which is where most hellhound encounters will be. Working on this made me realize just how many of the existing encounters are in the factory, so I'll have to even that out some going forward.)
Next week: I will absolutely stop working on the map thing at least until I can finish the crystal dragonoid encounter and update the game. For real!!
Quick question if you don't mind. how do you interact with the sahagins in the game?
@Morloc
Currently the sahagin are basically there for decoration -- the only way you can reach the event is if you get really lucky with map generation, and if you do, it's just a description with no options.
I've been running into a problem with the fighting system. whenever I click the "Fight" button it goes gray and nothing happens. the problem seams to be independent of browser but that is all I managed to find.
@xax
Thanks for the reply. Also, as what @Jahith said, the fight button, when clicked, turn gray with no option to proceed further with the fight.
@Jahith
Whoops, yep, that's a bug. Fixed in development, so when I finish this next update that should be fixed. (When a save game is loaded from scratch, I didn't initialize the challenge frame, so for the time being if want a workaround, start a new game and then load your saved game and combat should work.)