Okay, weekly update.
Starting working on the siege content, which is by far the most sketchily-outlined section in the current content block. I was kind of aware that I had just sectioned all of it under "figure out the siege sequence" in the TODO list, but I wasn't really aware of just how much stuff was behind that heading. Anyway so I wrote both of the munition guy's ("Maxwell" now) main during-siege sex scenes, as well the the state bridging to correctly trigger them and some of his dialog options relating to them. So that was nice. A lot of the dialog sections need a lot of testing since they're pretty state-dense, so I'm sure it'll need a lot more work, but I'm definitely getting back into the swing of things after that slump.