the history of {universe}

  1. events
  2. celestial objects
  3. peoples
  4. regions
  5. landmarks
  6. cities
  7. the rest

events

2: _#2 { output: in the beginning, the world was formed. }
3: _#3 { output: the sun placed the wandering ship, ADIM in the sky. }
5: _#5 { output: the ancients placed OTH, the comet of disaster in the sky. }
7: _#7 { output: the earth placed the wandering island, BERR in the sky. }
9: _#9 { output: the ancients placed UTHDYLL, the comet of disaster in the sky. }
11: _#11 { output: in the old times, the first peoples came to the wasteland from a far-off place. }
12: _#12 { output: the bullmen of THITH'NIL came from across the great water. }
14: _#14 { output: the orcs of DYRR'DIR came from the acid wastelands in the south. }
16: _#16 { output: the orcs of TZARR came from across the great water. }
18: _#18 { output: the ogres of TZIL'NIM walked from the great northern forests. }
20: _#20 { output: the TZUH-TSA-goatmen fell down from UTHDYLL, the comet of disaster. }
22: _#22 { output: the rabbits of ADERR fell down from the wandering island, BERR. }
24: _#24 { output: these people came to build in the wasteland, in the old times. }
25: _#25 { output: while wandering the wasteland, the bullmen of THITH'NIL came to the howling hills. }
27: _#27 { output: while wandering the wasteland, the orcs of DYRR'DIR came to the foul fen. }
29: _#29 { output: the orcs of TZARR debated. }
30: _#30 { output: the rabbits of ADERR learned -2the building of wells. }
31: _#31 { output: the rabbits of ADERR flourished. }
32: _#32 { output: the ogres of TZIL'NIM debated. }
33: _#33 { output: the bullmen of THITH'NIL flourished. }
34: _#34 { output: within the howling hills, the bullmen of THITH'NIL found an entrance to the scintillating deeps }
36: _#36 { output: while wandering the wasteland, the rabbits of ADERR came to the oil marsh. }
38: _#38 { output: leaving the foul fen, orcs of DYRR'DIR came to the howling flats. }
40: _#40 { output: the orcs of DYRR'DIR flourished. }
41: _#41 { output: leaving the howling hills, bullmen of THITH'NIL came to the oil marsh. }
42: _#42 { output: the orcs of TZARR learned -2the use of lacquer. }
43: _#43 { output: the orcs of DYRR'DIR learned -2the practice of glassblowing. }
44: _#44 { output: the TZUH-TSA-goatmen flourished. }
45: _#45 { output: while wandering the wasteland, the orcs of TZARR came to the great ruins. }
47: _#47 { output: within the oil marsh, the rabbits of ADERR came across winding oasis }
49: _#49 { output: the ogres of TZIL'NIM flourished. }
50: _#50 { output: while wandering the wasteland, the TZUH-TSA-goatmen came to the acid mountains. }
52: _#52 { output: leaving the oil marsh, rabbits of ADERR came to the acid hills. }
54: _#54 { output: within the great ruins, the orcs of TZARR came across lush cliffs }
56: _#56 { output: the TZUH-TSA-goatmen learned -2the use of clay. }
57: _#57 { output: within the oil marsh, the bullmen of THITH'NIL came across sandy oasis }
59: _#59 { output: leaving the oil marsh, bullmen of THITH'NIL came to the howling flats. }
60: _#60 { output: the ogres of TZIL'NIM learned -2the nature of the creation of clear glass. }
61: _#61 { output: the orcs of DYRR'DIR debated. }
62: _#62 { output: the ogres of TZIL'NIM debated. }
63: _#63 { output: the orcs of DYRR'DIR flourished. }
64: _#64 { output: leaving the acid mountains, TZUH-TSA-goatmen came to the sea of silt. }
66: _#66 { output: the TZUH-TSA-goatmen debated. }
67: _#67 { output: leaving the howling flats, bullmen of THITH'NIL came to the painted house. }
69: _#69 { output: within the great ruins, the orcs of TZARR found an entrance to the black caves }
71: _#71 { output: the ogres of TZIL'NIM learned -2the practice of hunting. }
72: _#72 { output: the TZUH-TSA-goatmen learned -2the use of chalk. }
73: _#73 { output: leaving the painted house, bullmen of THITH'NIL came to the howling hills. }
74: _#74 { output: leaving the sea of silt, TZUH-TSA-goatmen came to the acid hills. }
75: _#75 { output: leaving the howling flats, orcs of DYRR'DIR came to the acid hills. }
76: _#76 { output: the TZUH-TSA-goatmen flourished. }
77: _#77 { output: leaving the howling hills, bullmen of THITH'NIL came to the sea of oil. }
79: _#79 { output: leaving the sea of oil, bullmen of THITH'NIL came to the foul fen. }
80: _#80 { output: the orcs of DYRR'DIR learned -2the nature of playing games. }
81: _#81 { output: the rabbits of ADERR learned -2the nature of butchering cattle. }
82: _#82 { output: at sandy oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, sand range, UG-NAM. }
84: _#84 { output: while wandering the wasteland, the ogres of TZIL'NIM came to the big mine. }
86: _#86 { output: the bullmen of THITH'NIL debated. }
87: _#87 { output: the orcs of TZARR debated. }
88: _#88 { output: the sand range, UG-NAM flourishes. }
89: _#89 { output: within the big mine, the ogres of TZIL'NIM came across tumbleweed oasis }
91: _#91 { output: at the black caves, the orcs of TZARR ceased their wandering, and built their first city, red city, YL-TSOM. }
93: _#93 { output: the bullmen of THITH'NIL learned -2the use of earth paints. }
94: _#94 { output: the bullmen of THITH'NIL flourished. }
95: _#95 { output: the bullmen of THITH'NIL learned -2the practice of waging war. }
96: _#96 { output: the orcs of TZARR learned -2the nature of building lanterns. }
97: _#97 { output: the orcs of TZARR debated. }
98: _#98 { output: the TZUH-TSA-goatmen flourished. }
99: _#99 { output: the orcs of DYRR'DIR flourished. }
100: _#100 { output: the red city, YL-TSOM flourishes. }
101: _#101 { output: a group of the bullmen of THITH'NIL left sand range, UG-NAM, and went wandering. }
102: _#102 { outputs: scouts from sand range, UG-NAM discover the scintillating wreck in the foul fen. }
104: _#104 { outputs: scouts from red city, YL-TSOM discover the electric caves in the great ruins. }
106: _#106 { output: the sand range, UG-NAM flourishes. }
107: _#107 { output: within the foul fen, the bullmen of THITH'NIL came across tumbleweed oasis }
109: _#109 { output: the red city, YL-TSOM flourishes. }
110: _#110 { output: within the acid hills, the rabbits of ADERR found an entrance to the glowing mines }
112: _#112 { output: the TZUH-TSA-goatmen learned -2the nature of breathing fire. }
113: _#113 { output: within the acid hills, the TZUH-TSA-goatmen found an entrance to the scintillating caves }
115: _#115 { output: the sand range, UG-NAM flourishes. }
116: _#116 { output: the orcs of DYRR'DIR learned -2the building of walls. }
117: _#117 { output: at the glowing mines, the rabbits of ADERR ceased their wandering, and built their first city, UL, warren of sand. }
119: _#119 { output: a group of the rabbits of ADERR left UL, warren of sand, and went wandering. }
120: _#120 { output: the TZUH-TSA-goatmen learned -2the building of wells. }
121: _#121 { output: leaving the big mine, ogres of TZIL'NIM came to the great ruins. }
122: _#122 { outputs: scouts from sand range, UG-NAM discover the ancient dome in the foul fen. }
124: _#124 { output: leaving the acid hills, orcs of DYRR'DIR came to the crumbling valley. }
126: _#126 { output: the ogres of TZIL'NIM learned -2the use of earth paints. }
127: _#127 { output: the orcs of TZARR split apart, and became known as the orcs of TSYTH and the orcs of TSIM. }
130: _#130 { output: leaving the great ruins, ogres of TZIL'NIM came to the great flats. }
132: _#132 { output: at tumbleweed oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, wild field, Y-IRR. }
134: _#134 { output: the ogres of TZIL'NIM debated. }
135: _#135 { output: the ogres of TZIL'NIM split apart, and became known as the THIH'NOM-ogres and the ogres of TZOR. }
138: _#138 { output: the UL, warren of sand flourishes. }
139: _#139 { output: the wild field, Y-IRR flourishes. }
140: _#140 { output: the bullmen of THITH'NIL flourished. }
141: _#141 { outputs: scouts from red city, YL-TSOM discover the grand wreck in the great ruins. }
143: _#143 { output: leaving the great flats, THIH'NOM-ogres came to the painted house. }
144: _#144 { output: the sand range, UG-NAM flourishes. }
145: _#145 { output: within the painted house, the THIH'NOM-ogres found an entrance to the grand house }

celestial objects

4: CELESTIAL#4 { dname: ADIM wanderer: ship fullname: the wandering ship, ADIM } _#3 { output: the sun placed the wandering ship, ADIM in the sky. }
6: CELESTIAL#6 { dname: OTH omen: disaster fullname: OTH, the comet of disaster } _#5 { output: the ancients placed OTH, the comet of disaster in the sky. }
8: CELESTIAL#8 { dname: BERR wanderer: island fullname: the wandering island, BERR } _#7 { output: the earth placed the wandering island, BERR in the sky. } _#22 { output: the rabbits of ADERR fell down from the wandering island, BERR. }
10: CELESTIAL#10 { dname: UTHDYLL omen: disaster fullname: UTHDYLL, the comet of disaster } _#9 { output: the ancients placed UTHDYLL, the comet of disaster in the sky. } _#20 { output: the TZUH-TSA-goatmen fell down from UTHDYLL, the comet of disaster. }

peoples

13: PEOPLES#13 { location: CITY#133 active: true type: bullman dname: THITH'NIL fullname: bullmen of THITH'NIL name: bullmen desc: the bullmen of THITH'NIL are short bullmen, with white fur on their heads, hands, and feet, and green-green skin beneath. they practice ritual scarification. they keep records of the old times. from: came from across the great water _change @= 3 (was: 2) location @= CITY#133 (was: REGION#28) _wandering @= false (was: true) _flocation @= FEATURE#108 (was: PEOPLES#13) location @= REGION#28 (was: CITY#83) _flocation @= PEOPLES#13 (was: FEATURE#58) _wandering @= true (was: false) _change @= 2 (was: 3) _practices @= [PRACTICE#108, PRACTICE#108] (was: [PRACTICE#-2]) _change @= 3 (was: 2) _change @= 2 (was: 3) _practices @= [PRACTICE#108] (was: []) _unrest @= 1 (was: 0) location @= CITY#83 (was: REGION#28) _wandering @= false (was: true) location @= REGION#28 (was: REGION#78) location @= REGION#78 (was: REGION#26) location @= REGION#26 (was: REGION#68) location @= REGION#68 (was: REGION#39) location @= REGION#39 (was: REGION#37) _flocation @= FEATURE#58 (was: FEATURE_SUB#35) location @= REGION#37 (was: REGION#26) _flocation @= FEATURE_SUB#35 (was: PEOPLES#13) _change @= 3 (was: 2) _unplaced @= false (was: true) _flocation @= PEOPLES#13 location @= REGION#26 _opstr @= while wandering the wasteland _unplaced @= true _wandering @= true active @= true } _#12 { output: the bullmen of THITH'NIL came from across the great water. } _#24 { output: these people came to build in the wasteland, in the old times. } _#25 { output: while wandering the wasteland, the bullmen of THITH'NIL came to the howling hills. } _#33 { output: the bullmen of THITH'NIL flourished. } _#34 { output: within the howling hills, the bullmen of THITH'NIL found an entrance to the scintillating deeps } _#41 { output: leaving the howling hills, bullmen of THITH'NIL came to the oil marsh. } _#57 { output: within the oil marsh, the bullmen of THITH'NIL came across sandy oasis } _#59 { output: leaving the oil marsh, bullmen of THITH'NIL came to the howling flats. } _#67 { output: leaving the howling flats, bullmen of THITH'NIL came to the painted house. } _#73 { output: leaving the painted house, bullmen of THITH'NIL came to the howling hills. } _#77 { output: leaving the howling hills, bullmen of THITH'NIL came to the sea of oil. } _#79 { output: leaving the sea of oil, bullmen of THITH'NIL came to the foul fen. } _#82 { output: at sandy oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, sand range, UG-NAM. } _#86 { output: the bullmen of THITH'NIL debated. } _#93 { output: the bullmen of THITH'NIL learned -2the use of earth paints. } _#94 { output: the bullmen of THITH'NIL flourished. } _#95 { output: the bullmen of THITH'NIL learned -2the practice of waging war. } _#101 { output: a group of the bullmen of THITH'NIL left sand range, UG-NAM, and went wandering. } _#107 { output: within the foul fen, the bullmen of THITH'NIL came across tumbleweed oasis } _#132 { output: at tumbleweed oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, wild field, Y-IRR. } _#140 { output: the bullmen of THITH'NIL flourished. }
15: PEOPLES#15 { location: REGION#125 active: true type: orc dname: DYRR'DIR fullname: orcs of DYRR'DIR name: orcs desc: the orcs of DYRR'DIR are tall orcs, with grey-white skin and black hair. they practice body piercing, with pieces made from bone and resined wood and dye their hair with rich earth pigments. every four generations, one of them is born vulture-headed. from: came from the acid wastelands in the south location @= REGION#125 (was: REGION#53) _change @= 2 (was: 3) _practices @= [PRACTICE#125, PRACTICE#125, PRACTICE#125] (was: [PRACTICE#-2, PRACTICE#-2]) _change @= 3 (was: 2) _change @= 2 (was: 3) _practices @= [PRACTICE#125, PRACTICE#125] (was: [PRACTICE#-2]) location @= REGION#53 (was: REGION#39) _change @= 3 (was: 2) _unrest @= 1 (was: 0) _change @= 2 (was: 3) _practices @= [PRACTICE#125] (was: []) _change @= 3 (was: 2) location @= REGION#39 (was: REGION#28) _unplaced @= false (was: true) _flocation @= PEOPLES#15 location @= REGION#28 _opstr @= while wandering the wasteland _unplaced @= true _wandering @= true active @= true } _#14 { output: the orcs of DYRR'DIR came from the acid wastelands in the south. } _#24 { output: these people came to build in the wasteland, in the old times. } _#27 { output: while wandering the wasteland, the orcs of DYRR'DIR came to the foul fen. } _#38 { output: leaving the foul fen, orcs of DYRR'DIR came to the howling flats. } _#40 { output: the orcs of DYRR'DIR flourished. } _#43 { output: the orcs of DYRR'DIR learned -2the practice of glassblowing. } _#61 { output: the orcs of DYRR'DIR debated. } _#63 { output: the orcs of DYRR'DIR flourished. } _#75 { output: leaving the howling flats, orcs of DYRR'DIR came to the acid hills. } _#80 { output: the orcs of DYRR'DIR learned -2the nature of playing games. } _#99 { output: the orcs of DYRR'DIR flourished. } _#116 { output: the orcs of DYRR'DIR learned -2the building of walls. } _#124 { output: leaving the acid hills, orcs of DYRR'DIR came to the crumbling valley. }
17: PEOPLES#17 { active: false location: CITY#92 type: orc dname: TZARR fullname: orcs of TZARR name: orcs desc: the orcs of TZARR are muscular orcs, with dappled red and black skin and black hair. they paint their skin with rich earth pigments and use plant pigments to tattoo themselves with curving, interlocking figures of weapons. they have patchy fur across their shoulders and backs. from: came from across the great water active @= false (was: true) _unrest @= 3 (was: 2) _change @= 0 (was: 1) _practices @= [PRACTICE#128, PRACTICE#46] (was: [PRACTICE#46]) location @= CITY#92 (was: REGION#46) _wandering @= false (was: true) _unrest @= 2 (was: 1) _flocation @= FEATURE_SUB#70 (was: FEATURE#55) _flocation @= FEATURE#55 (was: PEOPLES#17) _unplaced @= false (was: true) _flocation @= PEOPLES#17 location @= REGION#46 _change @= 1 (was: 2) _practices @= [PRACTICE#46] (was: []) _unrest @= 1 (was: 0) _opstr @= while wandering the wasteland _unplaced @= true _wandering @= true active @= true } _#16 { output: the orcs of TZARR came from across the great water. } _#24 { output: these people came to build in the wasteland, in the old times. } _#29 { output: the orcs of TZARR debated. } _#42 { output: the orcs of TZARR learned -2the use of lacquer. } _#45 { output: while wandering the wasteland, the orcs of TZARR came to the great ruins. } _#54 { output: within the great ruins, the orcs of TZARR came across lush cliffs } _#69 { output: within the great ruins, the orcs of TZARR found an entrance to the black caves } _#87 { output: the orcs of TZARR debated. } _#91 { output: at the black caves, the orcs of TZARR ceased their wandering, and built their first city, red city, YL-TSOM. } _#96 { output: the orcs of TZARR learned -2the nature of building lanterns. } _#97 { output: the orcs of TZARR debated. } _#127 { output: the orcs of TZARR split apart, and became known as the orcs of TSYTH and the orcs of TSIM. }
19: PEOPLES#19 { active: false location: REGION#131 type: ogre dname: TZIL'NIM fullname: ogres of TZIL'NIM name: ogres desc: the ogres of TZIL'NIM are giant fat ogres, with grey-tan skin and red hair. they dye their hair with rich earth pigments. they have wide, slavering mouths on their bellies. from: walked from the great northern forests active @= false (was: true) _unrest @= 3 (was: 2) location @= REGION#131 (was: REGION#46) _change @= 0 (was: 1) _practices @= [PRACTICE#131, PRACTICE#85, PRACTICE#85] (was: [PRACTICE#85, PRACTICE#85]) location @= REGION#46 (was: REGION#85) _flocation @= FEATURE#90 (was: PEOPLES#19) _unplaced @= false (was: true) _flocation @= PEOPLES#19 location @= REGION#85 _change @= 1 (was: 2) _practices @= [PRACTICE#85, PRACTICE#85] (was: [PRACTICE#-2]) _unrest @= 2 (was: 1) _change @= 2 (was: 3) _practices @= [PRACTICE#85] (was: []) _change @= 3 (was: 2) _unrest @= 1 (was: 0) _opstr @= while wandering the wasteland _unplaced @= true _wandering @= true active @= true } _#18 { output: the ogres of TZIL'NIM walked from the great northern forests. } _#24 { output: these people came to build in the wasteland, in the old times. } _#32 { output: the ogres of TZIL'NIM debated. } _#49 { output: the ogres of TZIL'NIM flourished. } _#60 { output: the ogres of TZIL'NIM learned -2the nature of the creation of clear glass. } _#62 { output: the ogres of TZIL'NIM debated. } _#71 { output: the ogres of TZIL'NIM learned -2the practice of hunting. } _#84 { output: while wandering the wasteland, the ogres of TZIL'NIM came to the big mine. } _#89 { output: within the big mine, the ogres of TZIL'NIM came across tumbleweed oasis } _#121 { output: leaving the big mine, ogres of TZIL'NIM came to the great ruins. } _#126 { output: the ogres of TZIL'NIM learned -2the use of earth paints. } _#130 { output: leaving the great ruins, ogres of TZIL'NIM came to the great flats. } _#134 { output: the ogres of TZIL'NIM debated. } _#135 { output: the ogres of TZIL'NIM split apart, and became known as the THIH'NOM-ogres and the ogres of TZOR. }
21: PEOPLES#21 { location: REGION#53 active: true type: goatman dname: TZUH-TSA fullname: TZUH-TSA-goatmen name: goatmen desc: the TZUH-TSA-goatmen are tall lean goatmen, with spotted black and red coats, and zig-zagging grey and black skin beneath. they dye their hair with rich earth pigments and dye their hair with rich earth pigments. they have glowing eyes. from: fell down from UTHDYLL, the comet of disaster _change @= 1 (was: 2) _practices @= [PRACTICE#-2, PRACTICE#114, PRACTICE#114, PRACTICE#65] (was: [PRACTICE#114, PRACTICE#114, PRACTICE#65]) _flocation @= FEATURE_SUB#114 (was: PEOPLES#21) _change @= 2 (was: 3) _practices @= [PRACTICE#114, PRACTICE#114, PRACTICE#65] (was: [PRACTICE#-2, PRACTICE#65]) _change @= 3 (was: 2) _change @= 2 (was: 1) location @= REGION#53 (was: REGION#65) _change @= 1 (was: 2) _practices @= [PRACTICE#114, PRACTICE#65] (was: [PRACTICE#65]) _unrest @= 1 (was: 0) location @= REGION#65 (was: REGION#51) _change @= 2 (was: 3) _practices @= [PRACTICE#65] (was: []) _unplaced @= false (was: true) _flocation @= PEOPLES#21 location @= REGION#51 _change @= 3 (was: 2) _opstr @= while wandering the wasteland _unplaced @= true _wandering @= true active @= true } _#20 { output: the TZUH-TSA-goatmen fell down from UTHDYLL, the comet of disaster. } _#24 { output: these people came to build in the wasteland, in the old times. } _#44 { output: the TZUH-TSA-goatmen flourished. } _#50 { output: while wandering the wasteland, the TZUH-TSA-goatmen came to the acid mountains. } _#56 { output: the TZUH-TSA-goatmen learned -2the use of clay. } _#64 { output: leaving the acid mountains, TZUH-TSA-goatmen came to the sea of silt. } _#66 { output: the TZUH-TSA-goatmen debated. } _#72 { output: the TZUH-TSA-goatmen learned -2the use of chalk. } _#74 { output: leaving the sea of silt, TZUH-TSA-goatmen came to the acid hills. } _#76 { output: the TZUH-TSA-goatmen flourished. } _#98 { output: the TZUH-TSA-goatmen flourished. } _#112 { output: the TZUH-TSA-goatmen learned -2the nature of breathing fire. } _#113 { output: within the acid hills, the TZUH-TSA-goatmen found an entrance to the scintillating caves } _#120 { output: the TZUH-TSA-goatmen learned -2the building of wells. }
23: PEOPLES#23 { location: REGION#53 active: true type: rabbit dname: ADERR fullname: rabbits of ADERR name: rabbits desc: the rabbits of ADERR are short rabbits, with red coats, and dappled black and white skin beneath. they practice body piercing, with pieces made from bone and resined wood and practice ritual scarification. every ten generations, one of them is born raven-headed. from: fell down from the wandering island, BERR location @= REGION#53 (was: CITY#118) _flocation @= PEOPLES#23 (was: FEATURE_RUIN#111) _wandering @= true (was: false) location @= CITY#118 (was: REGION#53) _wandering @= false (was: true) _flocation @= FEATURE_RUIN#111 (was: FEATURE#48) _change @= 1 (was: 2) _practices @= [PRACTICE#111, PRACTICE#37] (was: [PRACTICE#37]) location @= REGION#53 (was: REGION#37) _flocation @= FEATURE#48 (was: PEOPLES#23) _unplaced @= false (was: true) _flocation @= PEOPLES#23 location @= REGION#37 _change @= 2 (was: 1) _change @= 1 (was: 2) _practices @= [PRACTICE#37] (was: []) _opstr @= while wandering the wasteland _unplaced @= true _wandering @= true active @= true } _#22 { output: the rabbits of ADERR fell down from the wandering island, BERR. } _#24 { output: these people came to build in the wasteland, in the old times. } _#30 { output: the rabbits of ADERR learned -2the building of wells. } _#31 { output: the rabbits of ADERR flourished. } _#36 { output: while wandering the wasteland, the rabbits of ADERR came to the oil marsh. } _#47 { output: within the oil marsh, the rabbits of ADERR came across winding oasis } _#52 { output: leaving the oil marsh, rabbits of ADERR came to the acid hills. } _#81 { output: the rabbits of ADERR learned -2the nature of butchering cattle. } _#110 { output: within the acid hills, the rabbits of ADERR found an entrance to the glowing mines } _#117 { output: at the glowing mines, the rabbits of ADERR ceased their wandering, and built their first city, UL, warren of sand. } _#119 { output: a group of the rabbits of ADERR left UL, warren of sand, and went wandering. }
128: SPLIT_PEOPLES#128 { type: orc dname: TSYTH fullname: orcs of TSYTH name: orcs desc: the orcs of TSYTH are muscular orcs, with dappled red and black skin and black hair. they dye their hair with rich earth pigments. they have patchy fur across their shoulders and backs. active: true from: came from across the great water location: CITY#92 } _#127 { output: the orcs of TZARR split apart, and became known as the orcs of TSYTH and the orcs of TSIM. }
129: SPLIT_PEOPLES#129 { type: orc dname: TSIM fullname: orcs of TSIM name: orcs desc: the orcs of TSIM are muscular orcs, with dappled red and black skin and black hair. they paint their skin with rich earth pigments. they have patchy fur across their shoulders and backs. active: true from: came from across the great water location: CITY#92 } _#127 { output: the orcs of TZARR split apart, and became known as the orcs of TSYTH and the orcs of TSIM. }
136: SPLIT_PEOPLES#136 { location: REGION#68 type: ogre dname: THIH'NOM fullname: THIH'NOM-ogres name: ogres desc: the THIH'NOM-ogres are giant fat ogres, with grey-tan skin and red hair. they use plant pigments to tattoo themselves with artistic figures of demons and use plant pigments to tattoo themselves with dense, tightly knit figures of flowers. they have wide, slavering mouths on their bellies. active: true from: walked from the great northern forests _flocation @= FEATURE_RUIN#146 location @= REGION#68 (was: REGION#131) } _#135 { output: the ogres of TZIL'NIM split apart, and became known as the THIH'NOM-ogres and the ogres of TZOR. } _#143 { output: leaving the great flats, THIH'NOM-ogres came to the painted house. } _#145 { output: within the painted house, the THIH'NOM-ogres found an entrance to the grand house }
137: SPLIT_PEOPLES#137 { type: ogre dname: TZOR fullname: ogres of TZOR name: ogres desc: the ogres of TZOR are giant fat ogres, with grey-tan skin and red hair. they wear bone ornaments and wear bone ornaments. they have wide, slavering mouths on their bellies. active: true from: walked from the great northern forests location: REGION#131 } _#135 { output: the ogres of TZIL'NIM split apart, and became known as the THIH'NOM-ogres and the ogres of TZOR. }

regions

26: REGION#26 { adjacent: [REGION#78, REGION#68, REGION#37] features: [FEATURE_SUB#35] fullname: the howling hills prepstr: within adjacent @= [REGION#78, REGION#68, REGION#37] (was: [REGION#68, REGION#37]) adjacent @= [REGION#68, REGION#37] (was: [REGION#37]) adjacent @= [REGION#37] (was: []) features @= [FEATURE_SUB#35] (was: []) adjacent @= [] } _#25 { output: while wandering the wasteland, the bullmen of THITH'NIL came to the howling hills. } _#34 { output: within the howling hills, the bullmen of THITH'NIL found an entrance to the scintillating deeps } _#41 { output: leaving the howling hills, bullmen of THITH'NIL came to the oil marsh. } _#73 { output: leaving the painted house, bullmen of THITH'NIL came to the howling hills. } _#77 { output: leaving the howling hills, bullmen of THITH'NIL came to the sea of oil. }
28: REGION#28 { features: [FEATURE_RUIN#123, FEATURE#108, FEATURE_RUIN#103] adjacent: [REGION#78, REGION#39] fullname: the foul fen water: true prepstr: within features @= [FEATURE_RUIN#123, FEATURE#108, FEATURE_RUIN#103] (was: [FEATURE#108, FEATURE_RUIN#103]) features @= [FEATURE#108, FEATURE_RUIN#103] (was: [FEATURE_RUIN#103]) features @= [FEATURE_RUIN#103] (was: []) adjacent @= [REGION#78, REGION#39] (was: [REGION#39]) adjacent @= [REGION#39] (was: []) adjacent @= [] } _#27 { output: while wandering the wasteland, the orcs of DYRR'DIR came to the foul fen. } _#38 { output: leaving the foul fen, orcs of DYRR'DIR came to the howling flats. } _#79 { output: leaving the sea of oil, bullmen of THITH'NIL came to the foul fen. } _#102 { outputs: scouts from sand range, UG-NAM discover the scintillating wreck in the foul fen. } _#107 { output: within the foul fen, the bullmen of THITH'NIL came across tumbleweed oasis } _#122 { outputs: scouts from sand range, UG-NAM discover the ancient dome in the foul fen. }
37: REGION#37 { adjacent: [REGION#39, REGION#53, REGION#26] features: [FEATURE#58, FEATURE#48] fullname: the oil marsh water: true prepstr: within adjacent @= [REGION#39, REGION#53, REGION#26] (was: [REGION#53, REGION#26]) features @= [FEATURE#58, FEATURE#48] (was: [FEATURE#48]) adjacent @= [REGION#53, REGION#26] (was: [REGION#26]) features @= [FEATURE#48] (was: []) adjacent @= [REGION#26] (was: []) adjacent @= [] } _#36 { output: while wandering the wasteland, the rabbits of ADERR came to the oil marsh. } _#41 { output: leaving the howling hills, bullmen of THITH'NIL came to the oil marsh. } _#47 { output: within the oil marsh, the rabbits of ADERR came across winding oasis } _#52 { output: leaving the oil marsh, rabbits of ADERR came to the acid hills. } _#57 { output: within the oil marsh, the bullmen of THITH'NIL came across sandy oasis } _#59 { output: leaving the oil marsh, bullmen of THITH'NIL came to the howling flats. }
39: REGION#39 { adjacent: [REGION#53, REGION#68, REGION#37, REGION#28] fullname: the howling flats features: [] prepstr: within adjacent @= [REGION#53, REGION#68, REGION#37, REGION#28] (was: [REGION#68, REGION#37, REGION#28]) adjacent @= [REGION#68, REGION#37, REGION#28] (was: [REGION#37, REGION#28]) adjacent @= [REGION#37, REGION#28] (was: [REGION#28]) adjacent @= [REGION#28] } _#38 { output: leaving the foul fen, orcs of DYRR'DIR came to the howling flats. } _#59 { output: leaving the oil marsh, bullmen of THITH'NIL came to the howling flats. } _#67 { output: leaving the howling flats, bullmen of THITH'NIL came to the painted house. } _#75 { output: leaving the howling flats, orcs of DYRR'DIR came to the acid hills. }
46: REGION#46 { features: [FEATURE_RUIN#142, FEATURE_SUB#105, FEATURE_SUB#70, FEATURE#55] adjacent: [REGION#131, REGION#85] fullname: the great ruins ruins: true prepstr: within features @= [FEATURE_RUIN#142, FEATURE_SUB#105, FEATURE_SUB#70, FEATURE#55] (was: [FEATURE_SUB#105, FEATURE_SUB#70, FEATURE#55]) adjacent @= [REGION#131, REGION#85] (was: [REGION#85]) adjacent @= [REGION#85] (was: []) features @= [FEATURE_SUB#105, FEATURE_SUB#70, FEATURE#55] (was: [FEATURE_SUB#70, FEATURE#55]) features @= [FEATURE_SUB#70, FEATURE#55] (was: [FEATURE#55]) features @= [FEATURE#55] (was: []) adjacent @= [] } _#45 { output: while wandering the wasteland, the orcs of TZARR came to the great ruins. } _#54 { output: within the great ruins, the orcs of TZARR came across lush cliffs } _#69 { output: within the great ruins, the orcs of TZARR found an entrance to the black caves } _#104 { outputs: scouts from red city, YL-TSOM discover the electric caves in the great ruins. } _#121 { output: leaving the big mine, ogres of TZIL'NIM came to the great ruins. } _#130 { output: leaving the great ruins, ogres of TZIL'NIM came to the great flats. } _#141 { outputs: scouts from red city, YL-TSOM discover the grand wreck in the great ruins. }
51: REGION#51 { adjacent: [REGION#65] fullname: the acid mountains features: [] prepstr: within adjacent @= [REGION#65] (was: []) adjacent @= [] } _#50 { output: while wandering the wasteland, the TZUH-TSA-goatmen came to the acid mountains. } _#64 { output: leaving the acid mountains, TZUH-TSA-goatmen came to the sea of silt. }
53: REGION#53 { adjacent: [REGION#125, REGION#39, REGION#65, REGION#37] features: [FEATURE_SUB#114, FEATURE_RUIN#111] fullname: the acid hills prepstr: within adjacent @= [REGION#125, REGION#39, REGION#65, REGION#37] (was: [REGION#39, REGION#65, REGION#37]) features @= [FEATURE_SUB#114, FEATURE_RUIN#111] (was: [FEATURE_RUIN#111]) features @= [FEATURE_RUIN#111] (was: []) adjacent @= [REGION#39, REGION#65, REGION#37] (was: [REGION#65, REGION#37]) adjacent @= [REGION#65, REGION#37] (was: [REGION#37]) adjacent @= [REGION#37] } _#52 { output: leaving the oil marsh, rabbits of ADERR came to the acid hills. } _#74 { output: leaving the sea of silt, TZUH-TSA-goatmen came to the acid hills. } _#75 { output: leaving the howling flats, orcs of DYRR'DIR came to the acid hills. } _#110 { output: within the acid hills, the rabbits of ADERR found an entrance to the glowing mines } _#113 { output: within the acid hills, the TZUH-TSA-goatmen found an entrance to the scintillating caves } _#124 { output: leaving the acid hills, orcs of DYRR'DIR came to the crumbling valley. }
65: REGION#65 { adjacent: [REGION#53, REGION#51] fullname: the sea of silt features: [] water: true prepstr: along adjacent @= [REGION#53, REGION#51] (was: [REGION#51]) adjacent @= [REGION#51] } _#64 { output: leaving the acid mountains, TZUH-TSA-goatmen came to the sea of silt. } _#74 { output: leaving the sea of silt, TZUH-TSA-goatmen came to the acid hills. }
68: REGION#68 { features: [FEATURE_RUIN#146] adjacent: [REGION#131, REGION#26, REGION#39] fullname: the painted house ruins: true prepstr: within features @= [FEATURE_RUIN#146] (was: []) adjacent @= [REGION#131, REGION#26, REGION#39] (was: [REGION#26, REGION#39]) adjacent @= [REGION#26, REGION#39] (was: [REGION#39]) adjacent @= [REGION#39] } _#67 { output: leaving the howling flats, bullmen of THITH'NIL came to the painted house. } _#73 { output: leaving the painted house, bullmen of THITH'NIL came to the howling hills. } _#143 { output: leaving the great flats, THIH'NOM-ogres came to the painted house. } _#145 { output: within the painted house, the THIH'NOM-ogres found an entrance to the grand house }
78: REGION#78 { adjacent: [REGION#28, REGION#26] fullname: the sea of oil features: [] water: true prepstr: along adjacent @= [REGION#28, REGION#26] (was: [REGION#26]) adjacent @= [REGION#26] } _#77 { output: leaving the howling hills, bullmen of THITH'NIL came to the sea of oil. } _#79 { output: leaving the sea of oil, bullmen of THITH'NIL came to the foul fen. }
85: REGION#85 { adjacent: [REGION#46] features: [FEATURE#90] fullname: the big mine ruins: true prepstr: within adjacent @= [REGION#46] (was: []) features @= [FEATURE#90] (was: []) adjacent @= [] } _#84 { output: while wandering the wasteland, the ogres of TZIL'NIM came to the big mine. } _#89 { output: within the big mine, the ogres of TZIL'NIM came across tumbleweed oasis } _#121 { output: leaving the big mine, ogres of TZIL'NIM came to the great ruins. }
125: REGION#125 { adjacent: [REGION#53] fullname: the crumbling valley features: [] prepstr: within adjacent @= [REGION#53] } _#124 { output: leaving the acid hills, orcs of DYRR'DIR came to the crumbling valley. }
131: REGION#131 { adjacent: [REGION#68, REGION#46] fullname: the great flats features: [] prepstr: within adjacent @= [REGION#68, REGION#46] (was: [REGION#46]) adjacent @= [REGION#46] } _#130 { output: leaving the great ruins, ogres of TZIL'NIM came to the great flats. } _#143 { output: leaving the great flats, THIH'NOM-ogres came to the painted house. }

landmarks

35: FEATURE_SUB#35 { within: REGION#26 fullname: the scintillating deeps within @= REGION#26 } _#34 { output: within the howling hills, the bullmen of THITH'NIL found an entrance to the scintillating deeps }
48: FEATURE#48 { within: REGION#37 fullname: winding oasis within @= REGION#37 } _#47 { output: within the oil marsh, the rabbits of ADERR came across winding oasis }
55: FEATURE#55 { within: REGION#46 fullname: lush cliffs within @= REGION#46 } _#54 { output: within the great ruins, the orcs of TZARR came across lush cliffs }
58: FEATURE#58 { built: [CITY#83] within: REGION#37 fullname: sandy oasis built @= [CITY#83] within @= REGION#37 } _#57 { output: within the oil marsh, the bullmen of THITH'NIL came across sandy oasis } _#82 { output: at sandy oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, sand range, UG-NAM. }
70: FEATURE_SUB#70 { built: [CITY#92] within: REGION#46 fullname: the black caves built @= [CITY#92] within @= REGION#46 } _#69 { output: within the great ruins, the orcs of TZARR found an entrance to the black caves } _#91 { output: at the black caves, the orcs of TZARR ceased their wandering, and built their first city, red city, YL-TSOM. }
90: FEATURE#90 { within: REGION#85 fullname: tumbleweed oasis within @= REGION#85 } _#89 { output: within the big mine, the ogres of TZIL'NIM came across tumbleweed oasis }
103: FEATURE_RUIN#103 { within: REGION#28 fullname: the scintillating wreck within @= REGION#28 (was: REGION#28) within @= REGION#28 } _#102 { outputs: scouts from sand range, UG-NAM discover the scintillating wreck in the foul fen. }
105: FEATURE_SUB#105 { within: REGION#46 fullname: the electric caves within @= REGION#46 (was: REGION#46) within @= REGION#46 } _#104 { outputs: scouts from red city, YL-TSOM discover the electric caves in the great ruins. }
108: FEATURE#108 { built: [CITY#133] within: REGION#28 fullname: tumbleweed oasis built @= [CITY#133] within @= REGION#28 } _#107 { output: within the foul fen, the bullmen of THITH'NIL came across tumbleweed oasis } _#132 { output: at tumbleweed oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, wild field, Y-IRR. }
111: FEATURE_RUIN#111 { built: [CITY#118] within: REGION#53 fullname: the glowing mines built @= [CITY#118] within @= REGION#53 } _#110 { output: within the acid hills, the rabbits of ADERR found an entrance to the glowing mines } _#117 { output: at the glowing mines, the rabbits of ADERR ceased their wandering, and built their first city, UL, warren of sand. }
114: FEATURE_SUB#114 { within: REGION#53 fullname: the scintillating caves within @= REGION#53 } _#113 { output: within the acid hills, the TZUH-TSA-goatmen found an entrance to the scintillating caves }
123: FEATURE_RUIN#123 { within: REGION#28 fullname: the ancient dome within @= REGION#28 (was: REGION#28) within @= REGION#28 } _#122 { outputs: scouts from sand range, UG-NAM discover the ancient dome in the foul fen. }
142: FEATURE_RUIN#142 { within: REGION#46 fullname: the grand wreck within @= REGION#46 (was: REGION#46) within @= REGION#46 } _#141 { outputs: scouts from red city, YL-TSOM discover the grand wreck in the great ruins. }
146: FEATURE_RUIN#146 { within: REGION#68 fullname: the grand house within @= REGION#68 } _#145 { output: within the painted house, the THIH'NOM-ogres found an entrance to the grand house }

cities

83: CITY#83 { members: [PEOPLES#13] region: REGION#28 at: FEATURE#58 dname: UG-NAM cnoun: range fullname: sand range, UG-NAM _change @= 2 (was: 1) _change @= 1 (was: 2) _change @= 2 (was: 1) _change @= 1 (was: 0) _change @= 0 (was: 1) _change @= 1 (was: 0) members @= [PEOPLES#13] (was: []) region @= REGION#28 at @= FEATURE#58 } _#82 { output: at sandy oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, sand range, UG-NAM. } _#88 { output: the sand range, UG-NAM flourishes. } _#102 { outputs: scouts from sand range, UG-NAM discover the scintillating wreck in the foul fen. } _#106 { output: the sand range, UG-NAM flourishes. } _#115 { output: the sand range, UG-NAM flourishes. } _#122 { outputs: scouts from sand range, UG-NAM discover the ancient dome in the foul fen. } _#144 { output: the sand range, UG-NAM flourishes. }
92: CITY#92 { members: [PEOPLES#17] region: REGION#46 at: FEATURE_SUB#70 dname: YL-TSOM cnoun: city fullname: red city, YL-TSOM _change @= 0 (was: 1) _change @= 1 (was: 0) _change @= 0 (was: 1) _change @= 1 (was: 0) members @= [PEOPLES#17] (was: []) region @= REGION#46 at @= FEATURE_SUB#70 } _#91 { output: at the black caves, the orcs of TZARR ceased their wandering, and built their first city, red city, YL-TSOM. } _#100 { output: the red city, YL-TSOM flourishes. } _#104 { outputs: scouts from red city, YL-TSOM discover the electric caves in the great ruins. } _#109 { output: the red city, YL-TSOM flourishes. } _#141 { outputs: scouts from red city, YL-TSOM discover the grand wreck in the great ruins. }
118: CITY#118 { members: [PEOPLES#23] region: REGION#53 at: FEATURE_RUIN#111 dname: UL cnoun: warren fullname: UL, warren of sand _change @= 1 (was: 0) members @= [PEOPLES#23] (was: []) region @= REGION#53 at @= FEATURE_RUIN#111 } _#117 { output: at the glowing mines, the rabbits of ADERR ceased their wandering, and built their first city, UL, warren of sand. } _#138 { output: the UL, warren of sand flourishes. }
133: CITY#133 { members: [PEOPLES#13] region: REGION#28 at: FEATURE#108 dname: Y-IRR cnoun: field fullname: wild field, Y-IRR _change @= 1 (was: 0) members @= [PEOPLES#13] (was: []) region @= REGION#28 at @= FEATURE#108 } _#132 { output: at tumbleweed oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, wild field, Y-IRR. } _#139 { output: the wild field, Y-IRR flourishes. }

the rest

1: UNIVERSE#1 { peopling: false who: [PEOPLES#23, PEOPLES#21, PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13] finished_peopling: true celestials: [CELESTIAL#10, CELESTIAL#8, CELESTIAL#6, CELESTIAL#4] finished_celestials: true celestial: true begin: false peopling @= false (was: true) who @= [PEOPLES#23, PEOPLES#21, PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13] (was: [PEOPLES#21, PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13]) finished_peopling @= true (was: false) who @= [PEOPLES#21, PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13] (was: [PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13]) finished_peopling @= false (was: false) who @= [PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13] (was: [PEOPLES#17, PEOPLES#15, PEOPLES#13]) finished_peopling @= false (was: false) who @= [PEOPLES#17, PEOPLES#15, PEOPLES#13] (was: [PEOPLES#15, PEOPLES#13]) finished_peopling @= false (was: false) who @= [PEOPLES#15, PEOPLES#13] (was: [PEOPLES#13]) finished_peopling @= false (was: false) who @= [PEOPLES#13] (was: []) finished_peopling @= false peopling @= true celestials @= [CELESTIAL#10, CELESTIAL#8, CELESTIAL#6, CELESTIAL#4] (was: [CELESTIAL#8, CELESTIAL#6, CELESTIAL#4]) finished_celestials @= true (was: false) celestials @= [CELESTIAL#8, CELESTIAL#6, CELESTIAL#4] (was: [CELESTIAL#6, CELESTIAL#4]) finished_celestials @= false (was: false) celestials @= [CELESTIAL#6, CELESTIAL#4] (was: [CELESTIAL#4]) finished_celestials @= false (was: false) celestials @= [CELESTIAL#4] (was: []) finished_celestials @= false celestial @= true begin @= false (was: true) } _#2 { output: in the beginning, the world was formed. } _#3 { output: the sun placed the wandering ship, ADIM in the sky. } _#5 { output: the ancients placed OTH, the comet of disaster in the sky. } _#7 { output: the earth placed the wandering island, BERR in the sky. } _#9 { output: the ancients placed UTHDYLL, the comet of disaster in the sky. } _#11 { output: in the old times, the first peoples came to the wasteland from a far-off place. } _#12 { output: the bullmen of THITH'NIL came from across the great water. } _#14 { output: the orcs of DYRR'DIR came from the acid wastelands in the south. } _#16 { output: the orcs of TZARR came from across the great water. } _#18 { output: the ogres of TZIL'NIM walked from the great northern forests. } _#20 { output: the TZUH-TSA-goatmen fell down from UTHDYLL, the comet of disaster. } _#22 { output: the rabbits of ADERR fell down from the wandering island, BERR. } _#24 { output: these people came to build in the wasteland, in the old times. }