the history of {universe}
- events
- celestial objects
- peoples
- regions
- landmarks
- cities
- the rest
2: _#2 {
output: in the beginning, the world was formed.
}
3: _#3 {
output: the sun placed the wandering ship, ADIM in the sky.
}
5: _#5 {
output: the ancients placed OTH, the comet of disaster in the sky.
}
7: _#7 {
output: the earth placed the wandering island, BERR in the sky.
}
9: _#9 {
output: the ancients placed UTHDYLL, the comet of disaster in the sky.
}
11: _#11 {
output: in the old times, the first peoples came to the wasteland from a far-off place.
}
12: _#12 {
output: the bullmen of THITH'NIL came from across the great water.
}
14: _#14 {
output: the orcs of DYRR'DIR came from the acid wastelands in the south.
}
16: _#16 {
output: the orcs of TZARR came from across the great water.
}
18: _#18 {
output: the ogres of TZIL'NIM walked from the great northern forests.
}
20: _#20 {
output: the TZUH-TSA-goatmen fell down from UTHDYLL, the comet of disaster.
}
22: _#22 {
output: the rabbits of ADERR fell down from the wandering island, BERR.
}
24: _#24 {
output: these people came to build in the wasteland, in the old times.
}
25: _#25 {
output: while wandering the wasteland, the bullmen of THITH'NIL came to the howling hills.
}
27: _#27 {
output: while wandering the wasteland, the orcs of DYRR'DIR came to the foul fen.
}
29: _#29 {
output: the orcs of TZARR debated.
}
30: _#30 {
output: the rabbits of ADERR learned -2the building of wells.
}
31: _#31 {
output: the rabbits of ADERR flourished.
}
32: _#32 {
output: the ogres of TZIL'NIM debated.
}
33: _#33 {
output: the bullmen of THITH'NIL flourished.
}
34: _#34 {
output: within the howling hills, the bullmen of THITH'NIL found an entrance to the scintillating deeps
}
36: _#36 {
output: while wandering the wasteland, the rabbits of ADERR came to the oil marsh.
}
38: _#38 {
output: leaving the foul fen, orcs of DYRR'DIR came to the howling flats.
}
40: _#40 {
output: the orcs of DYRR'DIR flourished.
}
41: _#41 {
output: leaving the howling hills, bullmen of THITH'NIL came to the oil marsh.
}
42: _#42 {
output: the orcs of TZARR learned -2the use of lacquer.
}
43: _#43 {
output: the orcs of DYRR'DIR learned -2the practice of glassblowing.
}
44: _#44 {
output: the TZUH-TSA-goatmen flourished.
}
45: _#45 {
output: while wandering the wasteland, the orcs of TZARR came to the great ruins.
}
47: _#47 {
output: within the oil marsh, the rabbits of ADERR came across winding oasis
}
49: _#49 {
output: the ogres of TZIL'NIM flourished.
}
50: _#50 {
output: while wandering the wasteland, the TZUH-TSA-goatmen came to the acid mountains.
}
52: _#52 {
output: leaving the oil marsh, rabbits of ADERR came to the acid hills.
}
54: _#54 {
output: within the great ruins, the orcs of TZARR came across lush cliffs
}
56: _#56 {
output: the TZUH-TSA-goatmen learned -2the use of clay.
}
57: _#57 {
output: within the oil marsh, the bullmen of THITH'NIL came across sandy oasis
}
59: _#59 {
output: leaving the oil marsh, bullmen of THITH'NIL came to the howling flats.
}
60: _#60 {
output: the ogres of TZIL'NIM learned -2the nature of the creation of clear glass.
}
61: _#61 {
output: the orcs of DYRR'DIR debated.
}
62: _#62 {
output: the ogres of TZIL'NIM debated.
}
63: _#63 {
output: the orcs of DYRR'DIR flourished.
}
64: _#64 {
output: leaving the acid mountains, TZUH-TSA-goatmen came to the sea of silt.
}
66: _#66 {
output: the TZUH-TSA-goatmen debated.
}
67: _#67 {
output: leaving the howling flats, bullmen of THITH'NIL came to the painted house.
}
69: _#69 {
output: within the great ruins, the orcs of TZARR found an entrance to the black caves
}
71: _#71 {
output: the ogres of TZIL'NIM learned -2the practice of hunting.
}
72: _#72 {
output: the TZUH-TSA-goatmen learned -2the use of chalk.
}
73: _#73 {
output: leaving the painted house, bullmen of THITH'NIL came to the howling hills.
}
74: _#74 {
output: leaving the sea of silt, TZUH-TSA-goatmen came to the acid hills.
}
75: _#75 {
output: leaving the howling flats, orcs of DYRR'DIR came to the acid hills.
}
76: _#76 {
output: the TZUH-TSA-goatmen flourished.
}
77: _#77 {
output: leaving the howling hills, bullmen of THITH'NIL came to the sea of oil.
}
79: _#79 {
output: leaving the sea of oil, bullmen of THITH'NIL came to the foul fen.
}
80: _#80 {
output: the orcs of DYRR'DIR learned -2the nature of playing games.
}
81: _#81 {
output: the rabbits of ADERR learned -2the nature of butchering cattle.
}
82: _#82 {
output: at sandy oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, sand range, UG-NAM.
}
84: _#84 {
output: while wandering the wasteland, the ogres of TZIL'NIM came to the big mine.
}
86: _#86 {
output: the bullmen of THITH'NIL debated.
}
87: _#87 {
output: the orcs of TZARR debated.
}
88: _#88 {
output: the sand range, UG-NAM flourishes.
}
89: _#89 {
output: within the big mine, the ogres of TZIL'NIM came across tumbleweed oasis
}
91: _#91 {
output: at the black caves, the orcs of TZARR ceased their wandering, and built their first city, red city, YL-TSOM.
}
93: _#93 {
output: the bullmen of THITH'NIL learned -2the use of earth paints.
}
94: _#94 {
output: the bullmen of THITH'NIL flourished.
}
95: _#95 {
output: the bullmen of THITH'NIL learned -2the practice of waging war.
}
96: _#96 {
output: the orcs of TZARR learned -2the nature of building lanterns.
}
97: _#97 {
output: the orcs of TZARR debated.
}
98: _#98 {
output: the TZUH-TSA-goatmen flourished.
}
99: _#99 {
output: the orcs of DYRR'DIR flourished.
}
100: _#100 {
output: the red city, YL-TSOM flourishes.
}
101: _#101 {
output: a group of the bullmen of THITH'NIL left sand range, UG-NAM, and went wandering.
}
102: _#102 {
outputs: scouts from sand range, UG-NAM discover the scintillating wreck in the foul fen.
}
104: _#104 {
outputs: scouts from red city, YL-TSOM discover the electric caves in the great ruins.
}
106: _#106 {
output: the sand range, UG-NAM flourishes.
}
107: _#107 {
output: within the foul fen, the bullmen of THITH'NIL came across tumbleweed oasis
}
109: _#109 {
output: the red city, YL-TSOM flourishes.
}
110: _#110 {
output: within the acid hills, the rabbits of ADERR found an entrance to the glowing mines
}
112: _#112 {
output: the TZUH-TSA-goatmen learned -2the nature of breathing fire.
}
113: _#113 {
output: within the acid hills, the TZUH-TSA-goatmen found an entrance to the scintillating caves
}
115: _#115 {
output: the sand range, UG-NAM flourishes.
}
116: _#116 {
output: the orcs of DYRR'DIR learned -2the building of walls.
}
117: _#117 {
output: at the glowing mines, the rabbits of ADERR ceased their wandering, and built their first city, UL, warren of sand.
}
119: _#119 {
output: a group of the rabbits of ADERR left UL, warren of sand, and went wandering.
}
120: _#120 {
output: the TZUH-TSA-goatmen learned -2the building of wells.
}
121: _#121 {
output: leaving the big mine, ogres of TZIL'NIM came to the great ruins.
}
122: _#122 {
outputs: scouts from sand range, UG-NAM discover the ancient dome in the foul fen.
}
124: _#124 {
output: leaving the acid hills, orcs of DYRR'DIR came to the crumbling valley.
}
126: _#126 {
output: the ogres of TZIL'NIM learned -2the use of earth paints.
}
127: _#127 {
output: the orcs of TZARR split apart, and became known as the orcs of TSYTH and the orcs of TSIM.
}
130: _#130 {
output: leaving the great ruins, ogres of TZIL'NIM came to the great flats.
}
132: _#132 {
output: at tumbleweed oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, wild field, Y-IRR.
}
134: _#134 {
output: the ogres of TZIL'NIM debated.
}
135: _#135 {
output: the ogres of TZIL'NIM split apart, and became known as the THIH'NOM-ogres and the ogres of TZOR.
}
138: _#138 {
output: the UL, warren of sand flourishes.
}
139: _#139 {
output: the wild field, Y-IRR flourishes.
}
140: _#140 {
output: the bullmen of THITH'NIL flourished.
}
141: _#141 {
outputs: scouts from red city, YL-TSOM discover the grand wreck in the great ruins.
}
143: _#143 {
output: leaving the great flats, THIH'NOM-ogres came to the painted house.
}
144: _#144 {
output: the sand range, UG-NAM flourishes.
}
145: _#145 {
output: within the painted house, the THIH'NOM-ogres found an entrance to the grand house
}
4: CELESTIAL#4 {
dname: ADIM
wanderer: ship
fullname: the wandering ship, ADIM
}
_#3 {
output: the sun placed the wandering ship, ADIM in the sky.
}
6: CELESTIAL#6 {
dname: OTH
omen: disaster
fullname: OTH, the comet of disaster
}
_#5 {
output: the ancients placed OTH, the comet of disaster in the sky.
}
8: CELESTIAL#8 {
dname: BERR
wanderer: island
fullname: the wandering island, BERR
}
_#7 {
output: the earth placed the wandering island, BERR in the sky.
}
_#22 {
output: the rabbits of ADERR fell down from the wandering island, BERR.
}
10: CELESTIAL#10 {
dname: UTHDYLL
omen: disaster
fullname: UTHDYLL, the comet of disaster
}
_#9 {
output: the ancients placed UTHDYLL, the comet of disaster in the sky.
}
_#20 {
output: the TZUH-TSA-goatmen fell down from UTHDYLL, the comet of disaster.
}
13: PEOPLES#13 {
location: CITY#133
active: true
type: bullman
dname: THITH'NIL
fullname: bullmen of THITH'NIL
name: bullmen
desc: the bullmen of THITH'NIL are short bullmen, with white fur on their heads, hands, and feet, and green-green skin beneath. they practice ritual scarification. they keep records of the old times.
from: came from across the great water
_change @= 3 (was: 2)
location @= CITY#133 (was: REGION#28)
_wandering @= false (was: true)
_flocation @= FEATURE#108 (was: PEOPLES#13)
location @= REGION#28 (was: CITY#83)
_flocation @= PEOPLES#13 (was: FEATURE#58)
_wandering @= true (was: false)
_change @= 2 (was: 3)
_practices @= [PRACTICE#108, PRACTICE#108] (was: [PRACTICE#-2])
_change @= 3 (was: 2)
_change @= 2 (was: 3)
_practices @= [PRACTICE#108] (was: [])
_unrest @= 1 (was: 0)
location @= CITY#83 (was: REGION#28)
_wandering @= false (was: true)
location @= REGION#28 (was: REGION#78)
location @= REGION#78 (was: REGION#26)
location @= REGION#26 (was: REGION#68)
location @= REGION#68 (was: REGION#39)
location @= REGION#39 (was: REGION#37)
_flocation @= FEATURE#58 (was: FEATURE_SUB#35)
location @= REGION#37 (was: REGION#26)
_flocation @= FEATURE_SUB#35 (was: PEOPLES#13)
_change @= 3 (was: 2)
_unplaced @= false (was: true)
_flocation @= PEOPLES#13
location @= REGION#26
_opstr @= while wandering the wasteland
_unplaced @= true
_wandering @= true
active @= true
}
_#12 {
output: the bullmen of THITH'NIL came from across the great water.
}
_#24 {
output: these people came to build in the wasteland, in the old times.
}
_#25 {
output: while wandering the wasteland, the bullmen of THITH'NIL came to the howling hills.
}
_#33 {
output: the bullmen of THITH'NIL flourished.
}
_#34 {
output: within the howling hills, the bullmen of THITH'NIL found an entrance to the scintillating deeps
}
_#41 {
output: leaving the howling hills, bullmen of THITH'NIL came to the oil marsh.
}
_#57 {
output: within the oil marsh, the bullmen of THITH'NIL came across sandy oasis
}
_#59 {
output: leaving the oil marsh, bullmen of THITH'NIL came to the howling flats.
}
_#67 {
output: leaving the howling flats, bullmen of THITH'NIL came to the painted house.
}
_#73 {
output: leaving the painted house, bullmen of THITH'NIL came to the howling hills.
}
_#77 {
output: leaving the howling hills, bullmen of THITH'NIL came to the sea of oil.
}
_#79 {
output: leaving the sea of oil, bullmen of THITH'NIL came to the foul fen.
}
_#82 {
output: at sandy oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, sand range, UG-NAM.
}
_#86 {
output: the bullmen of THITH'NIL debated.
}
_#93 {
output: the bullmen of THITH'NIL learned -2the use of earth paints.
}
_#94 {
output: the bullmen of THITH'NIL flourished.
}
_#95 {
output: the bullmen of THITH'NIL learned -2the practice of waging war.
}
_#101 {
output: a group of the bullmen of THITH'NIL left sand range, UG-NAM, and went wandering.
}
_#107 {
output: within the foul fen, the bullmen of THITH'NIL came across tumbleweed oasis
}
_#132 {
output: at tumbleweed oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, wild field, Y-IRR.
}
_#140 {
output: the bullmen of THITH'NIL flourished.
}
15: PEOPLES#15 {
location: REGION#125
active: true
type: orc
dname: DYRR'DIR
fullname: orcs of DYRR'DIR
name: orcs
desc: the orcs of DYRR'DIR are tall orcs, with grey-white skin and black hair. they practice body piercing, with pieces made from bone and resined wood and dye their hair with rich earth pigments. every four generations, one of them is born vulture-headed.
from: came from the acid wastelands in the south
location @= REGION#125 (was: REGION#53)
_change @= 2 (was: 3)
_practices @= [PRACTICE#125, PRACTICE#125, PRACTICE#125] (was: [PRACTICE#-2, PRACTICE#-2])
_change @= 3 (was: 2)
_change @= 2 (was: 3)
_practices @= [PRACTICE#125, PRACTICE#125] (was: [PRACTICE#-2])
location @= REGION#53 (was: REGION#39)
_change @= 3 (was: 2)
_unrest @= 1 (was: 0)
_change @= 2 (was: 3)
_practices @= [PRACTICE#125] (was: [])
_change @= 3 (was: 2)
location @= REGION#39 (was: REGION#28)
_unplaced @= false (was: true)
_flocation @= PEOPLES#15
location @= REGION#28
_opstr @= while wandering the wasteland
_unplaced @= true
_wandering @= true
active @= true
}
_#14 {
output: the orcs of DYRR'DIR came from the acid wastelands in the south.
}
_#24 {
output: these people came to build in the wasteland, in the old times.
}
_#27 {
output: while wandering the wasteland, the orcs of DYRR'DIR came to the foul fen.
}
_#38 {
output: leaving the foul fen, orcs of DYRR'DIR came to the howling flats.
}
_#40 {
output: the orcs of DYRR'DIR flourished.
}
_#43 {
output: the orcs of DYRR'DIR learned -2the practice of glassblowing.
}
_#61 {
output: the orcs of DYRR'DIR debated.
}
_#63 {
output: the orcs of DYRR'DIR flourished.
}
_#75 {
output: leaving the howling flats, orcs of DYRR'DIR came to the acid hills.
}
_#80 {
output: the orcs of DYRR'DIR learned -2the nature of playing games.
}
_#99 {
output: the orcs of DYRR'DIR flourished.
}
_#116 {
output: the orcs of DYRR'DIR learned -2the building of walls.
}
_#124 {
output: leaving the acid hills, orcs of DYRR'DIR came to the crumbling valley.
}
17: PEOPLES#17 {
active: false
location: CITY#92
type: orc
dname: TZARR
fullname: orcs of TZARR
name: orcs
desc: the orcs of TZARR are muscular orcs, with dappled red and black skin and black hair. they paint their skin with rich earth pigments and use plant pigments to tattoo themselves with curving, interlocking figures of weapons. they have patchy fur across their shoulders and backs.
from: came from across the great water
active @= false (was: true)
_unrest @= 3 (was: 2)
_change @= 0 (was: 1)
_practices @= [PRACTICE#128, PRACTICE#46] (was: [PRACTICE#46])
location @= CITY#92 (was: REGION#46)
_wandering @= false (was: true)
_unrest @= 2 (was: 1)
_flocation @= FEATURE_SUB#70 (was: FEATURE#55)
_flocation @= FEATURE#55 (was: PEOPLES#17)
_unplaced @= false (was: true)
_flocation @= PEOPLES#17
location @= REGION#46
_change @= 1 (was: 2)
_practices @= [PRACTICE#46] (was: [])
_unrest @= 1 (was: 0)
_opstr @= while wandering the wasteland
_unplaced @= true
_wandering @= true
active @= true
}
_#16 {
output: the orcs of TZARR came from across the great water.
}
_#24 {
output: these people came to build in the wasteland, in the old times.
}
_#29 {
output: the orcs of TZARR debated.
}
_#42 {
output: the orcs of TZARR learned -2the use of lacquer.
}
_#45 {
output: while wandering the wasteland, the orcs of TZARR came to the great ruins.
}
_#54 {
output: within the great ruins, the orcs of TZARR came across lush cliffs
}
_#69 {
output: within the great ruins, the orcs of TZARR found an entrance to the black caves
}
_#87 {
output: the orcs of TZARR debated.
}
_#91 {
output: at the black caves, the orcs of TZARR ceased their wandering, and built their first city, red city, YL-TSOM.
}
_#96 {
output: the orcs of TZARR learned -2the nature of building lanterns.
}
_#97 {
output: the orcs of TZARR debated.
}
_#127 {
output: the orcs of TZARR split apart, and became known as the orcs of TSYTH and the orcs of TSIM.
}
19: PEOPLES#19 {
active: false
location: REGION#131
type: ogre
dname: TZIL'NIM
fullname: ogres of TZIL'NIM
name: ogres
desc: the ogres of TZIL'NIM are giant fat ogres, with grey-tan skin and red hair. they dye their hair with rich earth pigments. they have wide, slavering mouths on their bellies.
from: walked from the great northern forests
active @= false (was: true)
_unrest @= 3 (was: 2)
location @= REGION#131 (was: REGION#46)
_change @= 0 (was: 1)
_practices @= [PRACTICE#131, PRACTICE#85, PRACTICE#85] (was: [PRACTICE#85, PRACTICE#85])
location @= REGION#46 (was: REGION#85)
_flocation @= FEATURE#90 (was: PEOPLES#19)
_unplaced @= false (was: true)
_flocation @= PEOPLES#19
location @= REGION#85
_change @= 1 (was: 2)
_practices @= [PRACTICE#85, PRACTICE#85] (was: [PRACTICE#-2])
_unrest @= 2 (was: 1)
_change @= 2 (was: 3)
_practices @= [PRACTICE#85] (was: [])
_change @= 3 (was: 2)
_unrest @= 1 (was: 0)
_opstr @= while wandering the wasteland
_unplaced @= true
_wandering @= true
active @= true
}
_#18 {
output: the ogres of TZIL'NIM walked from the great northern forests.
}
_#24 {
output: these people came to build in the wasteland, in the old times.
}
_#32 {
output: the ogres of TZIL'NIM debated.
}
_#49 {
output: the ogres of TZIL'NIM flourished.
}
_#60 {
output: the ogres of TZIL'NIM learned -2the nature of the creation of clear glass.
}
_#62 {
output: the ogres of TZIL'NIM debated.
}
_#71 {
output: the ogres of TZIL'NIM learned -2the practice of hunting.
}
_#84 {
output: while wandering the wasteland, the ogres of TZIL'NIM came to the big mine.
}
_#89 {
output: within the big mine, the ogres of TZIL'NIM came across tumbleweed oasis
}
_#121 {
output: leaving the big mine, ogres of TZIL'NIM came to the great ruins.
}
_#126 {
output: the ogres of TZIL'NIM learned -2the use of earth paints.
}
_#130 {
output: leaving the great ruins, ogres of TZIL'NIM came to the great flats.
}
_#134 {
output: the ogres of TZIL'NIM debated.
}
_#135 {
output: the ogres of TZIL'NIM split apart, and became known as the THIH'NOM-ogres and the ogres of TZOR.
}
21: PEOPLES#21 {
location: REGION#53
active: true
type: goatman
dname: TZUH-TSA
fullname: TZUH-TSA-goatmen
name: goatmen
desc: the TZUH-TSA-goatmen are tall lean goatmen, with spotted black and red coats, and zig-zagging grey and black skin beneath. they dye their hair with rich earth pigments and dye their hair with rich earth pigments. they have glowing eyes.
from: fell down from UTHDYLL, the comet of disaster
_change @= 1 (was: 2)
_practices @= [PRACTICE#-2, PRACTICE#114, PRACTICE#114, PRACTICE#65] (was: [PRACTICE#114, PRACTICE#114, PRACTICE#65])
_flocation @= FEATURE_SUB#114 (was: PEOPLES#21)
_change @= 2 (was: 3)
_practices @= [PRACTICE#114, PRACTICE#114, PRACTICE#65] (was: [PRACTICE#-2, PRACTICE#65])
_change @= 3 (was: 2)
_change @= 2 (was: 1)
location @= REGION#53 (was: REGION#65)
_change @= 1 (was: 2)
_practices @= [PRACTICE#114, PRACTICE#65] (was: [PRACTICE#65])
_unrest @= 1 (was: 0)
location @= REGION#65 (was: REGION#51)
_change @= 2 (was: 3)
_practices @= [PRACTICE#65] (was: [])
_unplaced @= false (was: true)
_flocation @= PEOPLES#21
location @= REGION#51
_change @= 3 (was: 2)
_opstr @= while wandering the wasteland
_unplaced @= true
_wandering @= true
active @= true
}
_#20 {
output: the TZUH-TSA-goatmen fell down from UTHDYLL, the comet of disaster.
}
_#24 {
output: these people came to build in the wasteland, in the old times.
}
_#44 {
output: the TZUH-TSA-goatmen flourished.
}
_#50 {
output: while wandering the wasteland, the TZUH-TSA-goatmen came to the acid mountains.
}
_#56 {
output: the TZUH-TSA-goatmen learned -2the use of clay.
}
_#64 {
output: leaving the acid mountains, TZUH-TSA-goatmen came to the sea of silt.
}
_#66 {
output: the TZUH-TSA-goatmen debated.
}
_#72 {
output: the TZUH-TSA-goatmen learned -2the use of chalk.
}
_#74 {
output: leaving the sea of silt, TZUH-TSA-goatmen came to the acid hills.
}
_#76 {
output: the TZUH-TSA-goatmen flourished.
}
_#98 {
output: the TZUH-TSA-goatmen flourished.
}
_#112 {
output: the TZUH-TSA-goatmen learned -2the nature of breathing fire.
}
_#113 {
output: within the acid hills, the TZUH-TSA-goatmen found an entrance to the scintillating caves
}
_#120 {
output: the TZUH-TSA-goatmen learned -2the building of wells.
}
23: PEOPLES#23 {
location: REGION#53
active: true
type: rabbit
dname: ADERR
fullname: rabbits of ADERR
name: rabbits
desc: the rabbits of ADERR are short rabbits, with red coats, and dappled black and white skin beneath. they practice body piercing, with pieces made from bone and resined wood and practice ritual scarification. every ten generations, one of them is born raven-headed.
from: fell down from the wandering island, BERR
location @= REGION#53 (was: CITY#118)
_flocation @= PEOPLES#23 (was: FEATURE_RUIN#111)
_wandering @= true (was: false)
location @= CITY#118 (was: REGION#53)
_wandering @= false (was: true)
_flocation @= FEATURE_RUIN#111 (was: FEATURE#48)
_change @= 1 (was: 2)
_practices @= [PRACTICE#111, PRACTICE#37] (was: [PRACTICE#37])
location @= REGION#53 (was: REGION#37)
_flocation @= FEATURE#48 (was: PEOPLES#23)
_unplaced @= false (was: true)
_flocation @= PEOPLES#23
location @= REGION#37
_change @= 2 (was: 1)
_change @= 1 (was: 2)
_practices @= [PRACTICE#37] (was: [])
_opstr @= while wandering the wasteland
_unplaced @= true
_wandering @= true
active @= true
}
_#22 {
output: the rabbits of ADERR fell down from the wandering island, BERR.
}
_#24 {
output: these people came to build in the wasteland, in the old times.
}
_#30 {
output: the rabbits of ADERR learned -2the building of wells.
}
_#31 {
output: the rabbits of ADERR flourished.
}
_#36 {
output: while wandering the wasteland, the rabbits of ADERR came to the oil marsh.
}
_#47 {
output: within the oil marsh, the rabbits of ADERR came across winding oasis
}
_#52 {
output: leaving the oil marsh, rabbits of ADERR came to the acid hills.
}
_#81 {
output: the rabbits of ADERR learned -2the nature of butchering cattle.
}
_#110 {
output: within the acid hills, the rabbits of ADERR found an entrance to the glowing mines
}
_#117 {
output: at the glowing mines, the rabbits of ADERR ceased their wandering, and built their first city, UL, warren of sand.
}
_#119 {
output: a group of the rabbits of ADERR left UL, warren of sand, and went wandering.
}
128: SPLIT_PEOPLES#128 {
type: orc
dname: TSYTH
fullname: orcs of TSYTH
name: orcs
desc: the orcs of TSYTH are muscular orcs, with dappled red and black skin and black hair. they dye their hair with rich earth pigments. they have patchy fur across their shoulders and backs.
active: true
from: came from across the great water
location: CITY#92
}
_#127 {
output: the orcs of TZARR split apart, and became known as the orcs of TSYTH and the orcs of TSIM.
}
129: SPLIT_PEOPLES#129 {
type: orc
dname: TSIM
fullname: orcs of TSIM
name: orcs
desc: the orcs of TSIM are muscular orcs, with dappled red and black skin and black hair. they paint their skin with rich earth pigments. they have patchy fur across their shoulders and backs.
active: true
from: came from across the great water
location: CITY#92
}
_#127 {
output: the orcs of TZARR split apart, and became known as the orcs of TSYTH and the orcs of TSIM.
}
136: SPLIT_PEOPLES#136 {
location: REGION#68
type: ogre
dname: THIH'NOM
fullname: THIH'NOM-ogres
name: ogres
desc: the THIH'NOM-ogres are giant fat ogres, with grey-tan skin and red hair. they use plant pigments to tattoo themselves with artistic figures of demons and use plant pigments to tattoo themselves with dense, tightly knit figures of flowers. they have wide, slavering mouths on their bellies.
active: true
from: walked from the great northern forests
_flocation @= FEATURE_RUIN#146
location @= REGION#68 (was: REGION#131)
}
_#135 {
output: the ogres of TZIL'NIM split apart, and became known as the THIH'NOM-ogres and the ogres of TZOR.
}
_#143 {
output: leaving the great flats, THIH'NOM-ogres came to the painted house.
}
_#145 {
output: within the painted house, the THIH'NOM-ogres found an entrance to the grand house
}
137: SPLIT_PEOPLES#137 {
type: ogre
dname: TZOR
fullname: ogres of TZOR
name: ogres
desc: the ogres of TZOR are giant fat ogres, with grey-tan skin and red hair. they wear bone ornaments and wear bone ornaments. they have wide, slavering mouths on their bellies.
active: true
from: walked from the great northern forests
location: REGION#131
}
_#135 {
output: the ogres of TZIL'NIM split apart, and became known as the THIH'NOM-ogres and the ogres of TZOR.
}
26: REGION#26 {
adjacent: [REGION#78, REGION#68, REGION#37]
features: [FEATURE_SUB#35]
fullname: the howling hills
prepstr: within
adjacent @= [REGION#78, REGION#68, REGION#37] (was: [REGION#68, REGION#37])
adjacent @= [REGION#68, REGION#37] (was: [REGION#37])
adjacent @= [REGION#37] (was: [])
features @= [FEATURE_SUB#35] (was: [])
adjacent @= []
}
_#25 {
output: while wandering the wasteland, the bullmen of THITH'NIL came to the howling hills.
}
_#34 {
output: within the howling hills, the bullmen of THITH'NIL found an entrance to the scintillating deeps
}
_#41 {
output: leaving the howling hills, bullmen of THITH'NIL came to the oil marsh.
}
_#73 {
output: leaving the painted house, bullmen of THITH'NIL came to the howling hills.
}
_#77 {
output: leaving the howling hills, bullmen of THITH'NIL came to the sea of oil.
}
28: REGION#28 {
features: [FEATURE_RUIN#123, FEATURE#108, FEATURE_RUIN#103]
adjacent: [REGION#78, REGION#39]
fullname: the foul fen
water: true
prepstr: within
features @= [FEATURE_RUIN#123, FEATURE#108, FEATURE_RUIN#103] (was: [FEATURE#108, FEATURE_RUIN#103])
features @= [FEATURE#108, FEATURE_RUIN#103] (was: [FEATURE_RUIN#103])
features @= [FEATURE_RUIN#103] (was: [])
adjacent @= [REGION#78, REGION#39] (was: [REGION#39])
adjacent @= [REGION#39] (was: [])
adjacent @= []
}
_#27 {
output: while wandering the wasteland, the orcs of DYRR'DIR came to the foul fen.
}
_#38 {
output: leaving the foul fen, orcs of DYRR'DIR came to the howling flats.
}
_#79 {
output: leaving the sea of oil, bullmen of THITH'NIL came to the foul fen.
}
_#102 {
outputs: scouts from sand range, UG-NAM discover the scintillating wreck in the foul fen.
}
_#107 {
output: within the foul fen, the bullmen of THITH'NIL came across tumbleweed oasis
}
_#122 {
outputs: scouts from sand range, UG-NAM discover the ancient dome in the foul fen.
}
37: REGION#37 {
adjacent: [REGION#39, REGION#53, REGION#26]
features: [FEATURE#58, FEATURE#48]
fullname: the oil marsh
water: true
prepstr: within
adjacent @= [REGION#39, REGION#53, REGION#26] (was: [REGION#53, REGION#26])
features @= [FEATURE#58, FEATURE#48] (was: [FEATURE#48])
adjacent @= [REGION#53, REGION#26] (was: [REGION#26])
features @= [FEATURE#48] (was: [])
adjacent @= [REGION#26] (was: [])
adjacent @= []
}
_#36 {
output: while wandering the wasteland, the rabbits of ADERR came to the oil marsh.
}
_#41 {
output: leaving the howling hills, bullmen of THITH'NIL came to the oil marsh.
}
_#47 {
output: within the oil marsh, the rabbits of ADERR came across winding oasis
}
_#52 {
output: leaving the oil marsh, rabbits of ADERR came to the acid hills.
}
_#57 {
output: within the oil marsh, the bullmen of THITH'NIL came across sandy oasis
}
_#59 {
output: leaving the oil marsh, bullmen of THITH'NIL came to the howling flats.
}
39: REGION#39 {
adjacent: [REGION#53, REGION#68, REGION#37, REGION#28]
fullname: the howling flats
features: []
prepstr: within
adjacent @= [REGION#53, REGION#68, REGION#37, REGION#28] (was: [REGION#68, REGION#37, REGION#28])
adjacent @= [REGION#68, REGION#37, REGION#28] (was: [REGION#37, REGION#28])
adjacent @= [REGION#37, REGION#28] (was: [REGION#28])
adjacent @= [REGION#28]
}
_#38 {
output: leaving the foul fen, orcs of DYRR'DIR came to the howling flats.
}
_#59 {
output: leaving the oil marsh, bullmen of THITH'NIL came to the howling flats.
}
_#67 {
output: leaving the howling flats, bullmen of THITH'NIL came to the painted house.
}
_#75 {
output: leaving the howling flats, orcs of DYRR'DIR came to the acid hills.
}
46: REGION#46 {
features: [FEATURE_RUIN#142, FEATURE_SUB#105, FEATURE_SUB#70, FEATURE#55]
adjacent: [REGION#131, REGION#85]
fullname: the great ruins
ruins: true
prepstr: within
features @= [FEATURE_RUIN#142, FEATURE_SUB#105, FEATURE_SUB#70, FEATURE#55] (was: [FEATURE_SUB#105, FEATURE_SUB#70, FEATURE#55])
adjacent @= [REGION#131, REGION#85] (was: [REGION#85])
adjacent @= [REGION#85] (was: [])
features @= [FEATURE_SUB#105, FEATURE_SUB#70, FEATURE#55] (was: [FEATURE_SUB#70, FEATURE#55])
features @= [FEATURE_SUB#70, FEATURE#55] (was: [FEATURE#55])
features @= [FEATURE#55] (was: [])
adjacent @= []
}
_#45 {
output: while wandering the wasteland, the orcs of TZARR came to the great ruins.
}
_#54 {
output: within the great ruins, the orcs of TZARR came across lush cliffs
}
_#69 {
output: within the great ruins, the orcs of TZARR found an entrance to the black caves
}
_#104 {
outputs: scouts from red city, YL-TSOM discover the electric caves in the great ruins.
}
_#121 {
output: leaving the big mine, ogres of TZIL'NIM came to the great ruins.
}
_#130 {
output: leaving the great ruins, ogres of TZIL'NIM came to the great flats.
}
_#141 {
outputs: scouts from red city, YL-TSOM discover the grand wreck in the great ruins.
}
51: REGION#51 {
adjacent: [REGION#65]
fullname: the acid mountains
features: []
prepstr: within
adjacent @= [REGION#65] (was: [])
adjacent @= []
}
_#50 {
output: while wandering the wasteland, the TZUH-TSA-goatmen came to the acid mountains.
}
_#64 {
output: leaving the acid mountains, TZUH-TSA-goatmen came to the sea of silt.
}
53: REGION#53 {
adjacent: [REGION#125, REGION#39, REGION#65, REGION#37]
features: [FEATURE_SUB#114, FEATURE_RUIN#111]
fullname: the acid hills
prepstr: within
adjacent @= [REGION#125, REGION#39, REGION#65, REGION#37] (was: [REGION#39, REGION#65, REGION#37])
features @= [FEATURE_SUB#114, FEATURE_RUIN#111] (was: [FEATURE_RUIN#111])
features @= [FEATURE_RUIN#111] (was: [])
adjacent @= [REGION#39, REGION#65, REGION#37] (was: [REGION#65, REGION#37])
adjacent @= [REGION#65, REGION#37] (was: [REGION#37])
adjacent @= [REGION#37]
}
_#52 {
output: leaving the oil marsh, rabbits of ADERR came to the acid hills.
}
_#74 {
output: leaving the sea of silt, TZUH-TSA-goatmen came to the acid hills.
}
_#75 {
output: leaving the howling flats, orcs of DYRR'DIR came to the acid hills.
}
_#110 {
output: within the acid hills, the rabbits of ADERR found an entrance to the glowing mines
}
_#113 {
output: within the acid hills, the TZUH-TSA-goatmen found an entrance to the scintillating caves
}
_#124 {
output: leaving the acid hills, orcs of DYRR'DIR came to the crumbling valley.
}
65: REGION#65 {
adjacent: [REGION#53, REGION#51]
fullname: the sea of silt
features: []
water: true
prepstr: along
adjacent @= [REGION#53, REGION#51] (was: [REGION#51])
adjacent @= [REGION#51]
}
_#64 {
output: leaving the acid mountains, TZUH-TSA-goatmen came to the sea of silt.
}
_#74 {
output: leaving the sea of silt, TZUH-TSA-goatmen came to the acid hills.
}
68: REGION#68 {
features: [FEATURE_RUIN#146]
adjacent: [REGION#131, REGION#26, REGION#39]
fullname: the painted house
ruins: true
prepstr: within
features @= [FEATURE_RUIN#146] (was: [])
adjacent @= [REGION#131, REGION#26, REGION#39] (was: [REGION#26, REGION#39])
adjacent @= [REGION#26, REGION#39] (was: [REGION#39])
adjacent @= [REGION#39]
}
_#67 {
output: leaving the howling flats, bullmen of THITH'NIL came to the painted house.
}
_#73 {
output: leaving the painted house, bullmen of THITH'NIL came to the howling hills.
}
_#143 {
output: leaving the great flats, THIH'NOM-ogres came to the painted house.
}
_#145 {
output: within the painted house, the THIH'NOM-ogres found an entrance to the grand house
}
78: REGION#78 {
adjacent: [REGION#28, REGION#26]
fullname: the sea of oil
features: []
water: true
prepstr: along
adjacent @= [REGION#28, REGION#26] (was: [REGION#26])
adjacent @= [REGION#26]
}
_#77 {
output: leaving the howling hills, bullmen of THITH'NIL came to the sea of oil.
}
_#79 {
output: leaving the sea of oil, bullmen of THITH'NIL came to the foul fen.
}
85: REGION#85 {
adjacent: [REGION#46]
features: [FEATURE#90]
fullname: the big mine
ruins: true
prepstr: within
adjacent @= [REGION#46] (was: [])
features @= [FEATURE#90] (was: [])
adjacent @= []
}
_#84 {
output: while wandering the wasteland, the ogres of TZIL'NIM came to the big mine.
}
_#89 {
output: within the big mine, the ogres of TZIL'NIM came across tumbleweed oasis
}
_#121 {
output: leaving the big mine, ogres of TZIL'NIM came to the great ruins.
}
125: REGION#125 {
adjacent: [REGION#53]
fullname: the crumbling valley
features: []
prepstr: within
adjacent @= [REGION#53]
}
_#124 {
output: leaving the acid hills, orcs of DYRR'DIR came to the crumbling valley.
}
131: REGION#131 {
adjacent: [REGION#68, REGION#46]
fullname: the great flats
features: []
prepstr: within
adjacent @= [REGION#68, REGION#46] (was: [REGION#46])
adjacent @= [REGION#46]
}
_#130 {
output: leaving the great ruins, ogres of TZIL'NIM came to the great flats.
}
_#143 {
output: leaving the great flats, THIH'NOM-ogres came to the painted house.
}
35: FEATURE_SUB#35 {
within: REGION#26
fullname: the scintillating deeps
within @= REGION#26
}
_#34 {
output: within the howling hills, the bullmen of THITH'NIL found an entrance to the scintillating deeps
}
48: FEATURE#48 {
within: REGION#37
fullname: winding oasis
within @= REGION#37
}
_#47 {
output: within the oil marsh, the rabbits of ADERR came across winding oasis
}
55: FEATURE#55 {
within: REGION#46
fullname: lush cliffs
within @= REGION#46
}
_#54 {
output: within the great ruins, the orcs of TZARR came across lush cliffs
}
58: FEATURE#58 {
built: [CITY#83]
within: REGION#37
fullname: sandy oasis
built @= [CITY#83]
within @= REGION#37
}
_#57 {
output: within the oil marsh, the bullmen of THITH'NIL came across sandy oasis
}
_#82 {
output: at sandy oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, sand range, UG-NAM.
}
70: FEATURE_SUB#70 {
built: [CITY#92]
within: REGION#46
fullname: the black caves
built @= [CITY#92]
within @= REGION#46
}
_#69 {
output: within the great ruins, the orcs of TZARR found an entrance to the black caves
}
_#91 {
output: at the black caves, the orcs of TZARR ceased their wandering, and built their first city, red city, YL-TSOM.
}
90: FEATURE#90 {
within: REGION#85
fullname: tumbleweed oasis
within @= REGION#85
}
_#89 {
output: within the big mine, the ogres of TZIL'NIM came across tumbleweed oasis
}
103: FEATURE_RUIN#103 {
within: REGION#28
fullname: the scintillating wreck
within @= REGION#28 (was: REGION#28)
within @= REGION#28
}
_#102 {
outputs: scouts from sand range, UG-NAM discover the scintillating wreck in the foul fen.
}
105: FEATURE_SUB#105 {
within: REGION#46
fullname: the electric caves
within @= REGION#46 (was: REGION#46)
within @= REGION#46
}
_#104 {
outputs: scouts from red city, YL-TSOM discover the electric caves in the great ruins.
}
108: FEATURE#108 {
built: [CITY#133]
within: REGION#28
fullname: tumbleweed oasis
built @= [CITY#133]
within @= REGION#28
}
_#107 {
output: within the foul fen, the bullmen of THITH'NIL came across tumbleweed oasis
}
_#132 {
output: at tumbleweed oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, wild field, Y-IRR.
}
111: FEATURE_RUIN#111 {
built: [CITY#118]
within: REGION#53
fullname: the glowing mines
built @= [CITY#118]
within @= REGION#53
}
_#110 {
output: within the acid hills, the rabbits of ADERR found an entrance to the glowing mines
}
_#117 {
output: at the glowing mines, the rabbits of ADERR ceased their wandering, and built their first city, UL, warren of sand.
}
114: FEATURE_SUB#114 {
within: REGION#53
fullname: the scintillating caves
within @= REGION#53
}
_#113 {
output: within the acid hills, the TZUH-TSA-goatmen found an entrance to the scintillating caves
}
123: FEATURE_RUIN#123 {
within: REGION#28
fullname: the ancient dome
within @= REGION#28 (was: REGION#28)
within @= REGION#28
}
_#122 {
outputs: scouts from sand range, UG-NAM discover the ancient dome in the foul fen.
}
142: FEATURE_RUIN#142 {
within: REGION#46
fullname: the grand wreck
within @= REGION#46 (was: REGION#46)
within @= REGION#46
}
_#141 {
outputs: scouts from red city, YL-TSOM discover the grand wreck in the great ruins.
}
146: FEATURE_RUIN#146 {
within: REGION#68
fullname: the grand house
within @= REGION#68
}
_#145 {
output: within the painted house, the THIH'NOM-ogres found an entrance to the grand house
}
83: CITY#83 {
members: [PEOPLES#13]
region: REGION#28
at: FEATURE#58
dname: UG-NAM
cnoun: range
fullname: sand range, UG-NAM
_change @= 2 (was: 1)
_change @= 1 (was: 2)
_change @= 2 (was: 1)
_change @= 1 (was: 0)
_change @= 0 (was: 1)
_change @= 1 (was: 0)
members @= [PEOPLES#13] (was: [])
region @= REGION#28
at @= FEATURE#58
}
_#82 {
output: at sandy oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, sand range, UG-NAM.
}
_#88 {
output: the sand range, UG-NAM flourishes.
}
_#102 {
outputs: scouts from sand range, UG-NAM discover the scintillating wreck in the foul fen.
}
_#106 {
output: the sand range, UG-NAM flourishes.
}
_#115 {
output: the sand range, UG-NAM flourishes.
}
_#122 {
outputs: scouts from sand range, UG-NAM discover the ancient dome in the foul fen.
}
_#144 {
output: the sand range, UG-NAM flourishes.
}
92: CITY#92 {
members: [PEOPLES#17]
region: REGION#46
at: FEATURE_SUB#70
dname: YL-TSOM
cnoun: city
fullname: red city, YL-TSOM
_change @= 0 (was: 1)
_change @= 1 (was: 0)
_change @= 0 (was: 1)
_change @= 1 (was: 0)
members @= [PEOPLES#17] (was: [])
region @= REGION#46
at @= FEATURE_SUB#70
}
_#91 {
output: at the black caves, the orcs of TZARR ceased their wandering, and built their first city, red city, YL-TSOM.
}
_#100 {
output: the red city, YL-TSOM flourishes.
}
_#104 {
outputs: scouts from red city, YL-TSOM discover the electric caves in the great ruins.
}
_#109 {
output: the red city, YL-TSOM flourishes.
}
_#141 {
outputs: scouts from red city, YL-TSOM discover the grand wreck in the great ruins.
}
118: CITY#118 {
members: [PEOPLES#23]
region: REGION#53
at: FEATURE_RUIN#111
dname: UL
cnoun: warren
fullname: UL, warren of sand
_change @= 1 (was: 0)
members @= [PEOPLES#23] (was: [])
region @= REGION#53
at @= FEATURE_RUIN#111
}
_#117 {
output: at the glowing mines, the rabbits of ADERR ceased their wandering, and built their first city, UL, warren of sand.
}
_#138 {
output: the UL, warren of sand flourishes.
}
133: CITY#133 {
members: [PEOPLES#13]
region: REGION#28
at: FEATURE#108
dname: Y-IRR
cnoun: field
fullname: wild field, Y-IRR
_change @= 1 (was: 0)
members @= [PEOPLES#13] (was: [])
region @= REGION#28
at @= FEATURE#108
}
_#132 {
output: at tumbleweed oasis, the bullmen of THITH'NIL ceased their wandering, and built their first city, wild field, Y-IRR.
}
_#139 {
output: the wild field, Y-IRR flourishes.
}
1: UNIVERSE#1 {
peopling: false
who: [PEOPLES#23, PEOPLES#21, PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13]
finished_peopling: true
celestials: [CELESTIAL#10, CELESTIAL#8, CELESTIAL#6, CELESTIAL#4]
finished_celestials: true
celestial: true
begin: false
peopling @= false (was: true)
who @= [PEOPLES#23, PEOPLES#21, PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13] (was: [PEOPLES#21, PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13])
finished_peopling @= true (was: false)
who @= [PEOPLES#21, PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13] (was: [PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13])
finished_peopling @= false (was: false)
who @= [PEOPLES#19, PEOPLES#17, PEOPLES#15, PEOPLES#13] (was: [PEOPLES#17, PEOPLES#15, PEOPLES#13])
finished_peopling @= false (was: false)
who @= [PEOPLES#17, PEOPLES#15, PEOPLES#13] (was: [PEOPLES#15, PEOPLES#13])
finished_peopling @= false (was: false)
who @= [PEOPLES#15, PEOPLES#13] (was: [PEOPLES#13])
finished_peopling @= false (was: false)
who @= [PEOPLES#13] (was: [])
finished_peopling @= false
peopling @= true
celestials @= [CELESTIAL#10, CELESTIAL#8, CELESTIAL#6, CELESTIAL#4] (was: [CELESTIAL#8, CELESTIAL#6, CELESTIAL#4])
finished_celestials @= true (was: false)
celestials @= [CELESTIAL#8, CELESTIAL#6, CELESTIAL#4] (was: [CELESTIAL#6, CELESTIAL#4])
finished_celestials @= false (was: false)
celestials @= [CELESTIAL#6, CELESTIAL#4] (was: [CELESTIAL#4])
finished_celestials @= false (was: false)
celestials @= [CELESTIAL#4] (was: [])
finished_celestials @= false
celestial @= true
begin @= false (was: true)
}
_#2 {
output: in the beginning, the world was formed.
}
_#3 {
output: the sun placed the wandering ship, ADIM in the sky.
}
_#5 {
output: the ancients placed OTH, the comet of disaster in the sky.
}
_#7 {
output: the earth placed the wandering island, BERR in the sky.
}
_#9 {
output: the ancients placed UTHDYLL, the comet of disaster in the sky.
}
_#11 {
output: in the old times, the first peoples came to the wasteland from a far-off place.
}
_#12 {
output: the bullmen of THITH'NIL came from across the great water.
}
_#14 {
output: the orcs of DYRR'DIR came from the acid wastelands in the south.
}
_#16 {
output: the orcs of TZARR came from across the great water.
}
_#18 {
output: the ogres of TZIL'NIM walked from the great northern forests.
}
_#20 {
output: the TZUH-TSA-goatmen fell down from UTHDYLL, the comet of disaster.
}
_#22 {
output: the rabbits of ADERR fell down from the wandering island, BERR.
}
_#24 {
output: these people came to build in the wasteland, in the old times.
}