the history of {universe}
- events
- peoples
- regions
- landmarks
- cities
2: _#2 {
output: in the beginning, the first peoples came to this land from a far-off place.
}
3: _#3 {
output: the goatmen of TZUH'ADOL came from the acid wastelands in the south.
}
5: _#5 {
output: the ogres of DALL walked from the great northern forests.
}
7: _#7 {
output: the TSOZ'DIL-rabbits crossed the old mountains.
}
9: _#9 {
output: these people came to build in the wasteland, in the old times.
}
10: _#10 {
output: while wandering the wasteland, the TSOZ'DIL-rabbits came to the acid fen.
}
12: _#12 {
output: while wandering the wasteland, the ogres of DALL came to the sea of oil.
}
14: _#14 {
output: within the acid fen, the TSOZ'DIL-rabbits came across winding cliffs
}
16: _#16 {
output: the goatmen of TZUH'ADOL split apart, and became known as the BAR-goatmen and the ADYZ-THEL-goatmen.
}
19: _#19 {
output: at winding cliffs, the TSOZ'DIL-rabbits ceased their wandering, and built their first city, ash city, IZ'TZUZ.
}
21: _#21 {
output: the TSOZ'DIL-rabbits split apart, and became known as the DEZ-rabbits and the TSYL-rabbits.
}
24: _#24 {
output: a group of the TSYL-rabbits left ash city, IZ'TZUZ, and went wandering.
}
25: _#25 {
output: within the acid fen, the TSYL-rabbits came across winding vale
}
27: _#27 {
output: while wandering the wasteland, the ADYZ-THEL-goatmen came to the lost canyons.
}
29: _#29 {
output: leaving the acid fen, TSYL-rabbits came to the painted wreck.
}
31: _#31 {
output: the TSYL-rabbits split apart, and became known as the rabbits of NYN and the TZOMM'THUR-rabbits.
}
34: _#34 {
output: leaving the sea of oil, ogres of DALL came to the acid wastes.
}
36: _#36 {
output: the ADYZ-THEL-goatmen split apart, and became known as the TZAM'TZUN-goatmen and the goatmen of TSYZ-NUZ.
}
39: _#39 {
output: the TZOMM'THUR-rabbits split apart, and became known as the DERR-rabbits and the rabbits of THEM'THOLL.
}
42: _#42 {
output: within the lost canyons, the TZAM'TZUN-goatmen came across lush creek
}
44: _#44 {
output: within the painted wreck, the DERR-rabbits came across cactus oasis
}
46: _#46 {
output: while wandering the wasteland, the BAR-goatmen came to the salt flats.
}
48: _#48 {
output: the goatmen of TSYZ-NUZ split apart, and became known as the IM-YMM-goatmen and the DIRR'ADIZ-goatmen.
}
51: _#51 {
output: the rabbits of NYN split apart, and became known as the rabbits of TSEZ'DAN and the rabbits of ADATH'NEL.
}
54: _#54 {
output: within the lost canyons, the TZAM'TZUN-goatmen came across lush vale
}
56: _#56 {
output: the BAR-goatmen split apart, and became known as the goatmen of DYLL and the BOZ-goatmen.
}
59: _#59 {
output: leaving the painted wreck, rabbits of ADATH'NEL came to the sea of mud.
}
61: _#61 {
output: leaving the painted wreck, rabbits of TSEZ'DAN came to the sea of oil.
}
62: _#62 {
output: the BOZ-goatmen split apart, and became known as the TZIM'ADATH-goatmen and the goatmen of BEH.
}
65: _#65 {
output: leaving the lost canyons, DIRR'ADIZ-goatmen came to the sea of oil.
}
67: _#67 {
output: within the acid wastes, the ogres of DALL came across winding vale
}
69: _#69 {
output: within the salt flats, the TZIM'ADATH-goatmen came across lush cliffs
}
71: _#71 {
output: within the painted wreck, the rabbits of THEM'THOLL came across vulture creek
}
73: _#73 {
output: along the sea of mud, the rabbits of ADATH'NEL came across winding oasis
}
75: _#75 {
output: leaving the salt flats, TZIM'ADATH-goatmen came to the sea of mud.
}
77: _#77 {
output: the DIRR'ADIZ-goatmen split apart, and became known as the goatmen of BYR and the TZOL'TSUM-goatmen.
}
80: _#80 {
output: the DERR-rabbits split apart, and became known as the rabbits of ADUH and the TZOTH-rabbits.
}
83: _#83 {
output: at winding vale, the ogres of DALL ceased their wandering, and built their first city, bone city, EL-THOM.
}
85: _#85 {
output: leaving the salt flats, goatmen of BEH came to the howling canyons.
}
87: _#87 {
output: leaving the sea of mud, rabbits of ADATH'NEL came to the burnt flats.
}
89: _#89 {
output: within the howling canyons, the goatmen of BEH came across tumbleweed creek
}
91: _#91 {
output: within the burnt flats, the rabbits of ADATH'NEL came across winding creek
}
93: _#93 {
output: leaving the painted wreck, rabbits of THEM'THOLL came to the howling canyons.
}
94: _#94 {
output: leaving the howling canyons, rabbits of THEM'THOLL came to the acid wastes.
}
95: _#95 {
output: the goatmen of BYR split apart, and became known as the TSARR-TSATH-goatmen and the TZERR-goatmen.
}
98: _#98 {
output: the ogres of DALL split apart, and became known as the ogres of THUL'ADOTH and the NORR-ogres.
}
101: _#101 {
output: leaving the sea of oil, TZERR-goatmen came to the lost canyons.
}
102: _#102 {
output: leaving the howling canyons, goatmen of BEH came to the sea of mud.
}
103: _#103 {
output: along the sea of mud, the TZIM'ADATH-goatmen came across sandy creek
}
105: _#105 {
output: leaving the lost canyons, TZERR-goatmen came to the fuming flats.
}
4: PEOPLES#4 {
active: false
opstr: while wandering the wasteland
unplaced: true
wandering: true
type: goatman
dname: TZUH'ADOL
fullname: goatmen of TZUH'ADOL
name: goatmen
from: came from the acid wastelands in the south
active @= false (was: true)
opstr @= while wandering the wasteland
unplaced @= true
wandering @= true
active @= true
}
_#3 {
output: the goatmen of TZUH'ADOL came from the acid wastelands in the south.
}
_#9 {
output: these people came to build in the wasteland, in the old times.
}
_#16 {
output: the goatmen of TZUH'ADOL split apart, and became known as the BAR-goatmen and the ADYZ-THEL-goatmen.
}
6: PEOPLES#6 {
active: false
location: CITY#84
wandering: false
flocation: FEATURE#68
unplaced: false
opstr: while wandering the wasteland
type: ogre
dname: DALL
fullname: ogres of DALL
name: ogres
from: walked from the great northern forests
active @= false (was: true)
location @= CITY#84 (was: REGION#35)
wandering @= false (was: true)
flocation @= FEATURE#68 (was: PEOPLES#6)
location @= REGION#35 (was: REGION#13)
unplaced @= false (was: true)
flocation @= PEOPLES#6
location @= REGION#13
opstr @= while wandering the wasteland
unplaced @= true
wandering @= true
active @= true
}
_#5 {
output: the ogres of DALL walked from the great northern forests.
}
_#9 {
output: these people came to build in the wasteland, in the old times.
}
_#12 {
output: while wandering the wasteland, the ogres of DALL came to the sea of oil.
}
_#34 {
output: leaving the sea of oil, ogres of DALL came to the acid wastes.
}
_#67 {
output: within the acid wastes, the ogres of DALL came across winding vale
}
_#83 {
output: at winding vale, the ogres of DALL ceased their wandering, and built their first city, bone city, EL-THOM.
}
_#98 {
output: the ogres of DALL split apart, and became known as the ogres of THUL'ADOTH and the NORR-ogres.
}
8: PEOPLES#8 {
active: false
location: CITY#20
wandering: false
flocation: FEATURE#15
unplaced: false
opstr: while wandering the wasteland
type: rabbit
dname: TSOZ'DIL
fullname: TSOZ'DIL-rabbits
name: rabbits
from: crossed the old mountains
active @= false (was: true)
location @= CITY#20 (was: REGION#11)
wandering @= false (was: true)
flocation @= FEATURE#15 (was: PEOPLES#8)
unplaced @= false (was: true)
flocation @= PEOPLES#8
location @= REGION#11
opstr @= while wandering the wasteland
unplaced @= true
wandering @= true
active @= true
}
_#7 {
output: the TSOZ'DIL-rabbits crossed the old mountains.
}
_#9 {
output: these people came to build in the wasteland, in the old times.
}
_#10 {
output: while wandering the wasteland, the TSOZ'DIL-rabbits came to the acid fen.
}
_#14 {
output: within the acid fen, the TSOZ'DIL-rabbits came across winding cliffs
}
_#19 {
output: at winding cliffs, the TSOZ'DIL-rabbits ceased their wandering, and built their first city, ash city, IZ'TZUZ.
}
_#21 {
output: the TSOZ'DIL-rabbits split apart, and became known as the DEZ-rabbits and the TSYL-rabbits.
}
17: SPLIT_PEOPLES#17 {
active: false
unplaced: false
flocation: SPLIT_PEOPLES#17
location: REGION#47
type: goatman
dname: BAR
fullname: BAR-goatmen
name: goatmen
wandering: true
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
active @= false (was: true)
unplaced @= false (was: true)
flocation @= SPLIT_PEOPLES#17
location @= REGION#47
}
_#16 {
output: the goatmen of TZUH'ADOL split apart, and became known as the BAR-goatmen and the ADYZ-THEL-goatmen.
}
_#46 {
output: while wandering the wasteland, the BAR-goatmen came to the salt flats.
}
_#56 {
output: the BAR-goatmen split apart, and became known as the goatmen of DYLL and the BOZ-goatmen.
}
18: SPLIT_PEOPLES#18 {
active: false
unplaced: false
flocation: SPLIT_PEOPLES#18
location: REGION#28
type: goatman
dname: ADYZ-THEL
fullname: ADYZ-THEL-goatmen
name: goatmen
wandering: true
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
active @= false (was: true)
unplaced @= false (was: true)
flocation @= SPLIT_PEOPLES#18
location @= REGION#28
}
_#16 {
output: the goatmen of TZUH'ADOL split apart, and became known as the BAR-goatmen and the ADYZ-THEL-goatmen.
}
_#27 {
output: while wandering the wasteland, the ADYZ-THEL-goatmen came to the lost canyons.
}
_#36 {
output: the ADYZ-THEL-goatmen split apart, and became known as the TZAM'TZUN-goatmen and the goatmen of TSYZ-NUZ.
}
22: SPLIT_PEOPLES#22 {
type: rabbit
dname: DEZ
fullname: DEZ-rabbits
name: rabbits
active: true
wandering: false
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
location: CITY#20
}
_#21 {
output: the TSOZ'DIL-rabbits split apart, and became known as the DEZ-rabbits and the TSYL-rabbits.
}
23: SPLIT_PEOPLES#23 {
active: false
location: REGION#30
flocation: FEATURE#26
wandering: true
type: rabbit
dname: TSYL
fullname: TSYL-rabbits
name: rabbits
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
active @= false (was: true)
location @= REGION#30 (was: REGION#11)
flocation @= FEATURE#26 (was: SPLIT_PEOPLES#23)
location @= REGION#11 (was: CITY#20)
flocation @= SPLIT_PEOPLES#23
wandering @= true (was: false)
}
_#21 {
output: the TSOZ'DIL-rabbits split apart, and became known as the DEZ-rabbits and the TSYL-rabbits.
}
_#24 {
output: a group of the TSYL-rabbits left ash city, IZ'TZUZ, and went wandering.
}
_#25 {
output: within the acid fen, the TSYL-rabbits came across winding vale
}
_#29 {
output: leaving the acid fen, TSYL-rabbits came to the painted wreck.
}
_#31 {
output: the TSYL-rabbits split apart, and became known as the rabbits of NYN and the TZOMM'THUR-rabbits.
}
32: SPLIT_PEOPLES#32 {
active: false
type: rabbit
dname: NYN
fullname: rabbits of NYN
name: rabbits
wandering: true
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
location: REGION#30
active @= false (was: true)
}
_#31 {
output: the TSYL-rabbits split apart, and became known as the rabbits of NYN and the TZOMM'THUR-rabbits.
}
_#51 {
output: the rabbits of NYN split apart, and became known as the rabbits of TSEZ'DAN and the rabbits of ADATH'NEL.
}
33: SPLIT_PEOPLES#33 {
active: false
type: rabbit
dname: TZOMM'THUR
fullname: TZOMM'THUR-rabbits
name: rabbits
wandering: true
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
location: REGION#30
active @= false (was: true)
}
_#31 {
output: the TSYL-rabbits split apart, and became known as the rabbits of NYN and the TZOMM'THUR-rabbits.
}
_#39 {
output: the TZOMM'THUR-rabbits split apart, and became known as the DERR-rabbits and the rabbits of THEM'THOLL.
}
37: SPLIT_PEOPLES#37 {
flocation: FEATURE#55
type: goatman
dname: TZAM'TZUN
fullname: TZAM'TZUN-goatmen
name: goatmen
active: true
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location: REGION#28
flocation @= FEATURE#55 (was: FEATURE#43)
flocation @= FEATURE#43
}
_#36 {
output: the ADYZ-THEL-goatmen split apart, and became known as the TZAM'TZUN-goatmen and the goatmen of TSYZ-NUZ.
}
_#42 {
output: within the lost canyons, the TZAM'TZUN-goatmen came across lush creek
}
_#54 {
output: within the lost canyons, the TZAM'TZUN-goatmen came across lush vale
}
38: SPLIT_PEOPLES#38 {
active: false
type: goatman
dname: TSYZ-NUZ
fullname: goatmen of TSYZ-NUZ
name: goatmen
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location: REGION#28
active @= false (was: true)
}
_#36 {
output: the ADYZ-THEL-goatmen split apart, and became known as the TZAM'TZUN-goatmen and the goatmen of TSYZ-NUZ.
}
_#48 {
output: the goatmen of TSYZ-NUZ split apart, and became known as the IM-YMM-goatmen and the DIRR'ADIZ-goatmen.
}
40: SPLIT_PEOPLES#40 {
active: false
flocation: FEATURE#45
type: rabbit
dname: DERR
fullname: DERR-rabbits
name: rabbits
wandering: true
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
location: REGION#30
active @= false (was: true)
flocation @= FEATURE#45
}
_#39 {
output: the TZOMM'THUR-rabbits split apart, and became known as the DERR-rabbits and the rabbits of THEM'THOLL.
}
_#44 {
output: within the painted wreck, the DERR-rabbits came across cactus oasis
}
_#80 {
output: the DERR-rabbits split apart, and became known as the rabbits of ADUH and the TZOTH-rabbits.
}
41: SPLIT_PEOPLES#41 {
location: REGION#35
flocation: FEATURE#72
type: rabbit
dname: THEM'THOLL
fullname: rabbits of THEM'THOLL
name: rabbits
active: true
wandering: true
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
location @= REGION#35 (was: REGION#86)
location @= REGION#86 (was: REGION#30)
flocation @= FEATURE#72
}
_#39 {
output: the TZOMM'THUR-rabbits split apart, and became known as the DERR-rabbits and the rabbits of THEM'THOLL.
}
_#71 {
output: within the painted wreck, the rabbits of THEM'THOLL came across vulture creek
}
_#93 {
output: leaving the painted wreck, rabbits of THEM'THOLL came to the howling canyons.
}
_#94 {
output: leaving the howling canyons, rabbits of THEM'THOLL came to the acid wastes.
}
49: SPLIT_PEOPLES#49 {
type: goatman
dname: IM-YMM
fullname: IM-YMM-goatmen
name: goatmen
active: true
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location: REGION#28
}
_#48 {
output: the goatmen of TSYZ-NUZ split apart, and became known as the IM-YMM-goatmen and the DIRR'ADIZ-goatmen.
}
50: SPLIT_PEOPLES#50 {
active: false
location: REGION#66
type: goatman
dname: DIRR'ADIZ
fullname: DIRR'ADIZ-goatmen
name: goatmen
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
active @= false (was: true)
location @= REGION#66 (was: REGION#28)
}
_#48 {
output: the goatmen of TSYZ-NUZ split apart, and became known as the IM-YMM-goatmen and the DIRR'ADIZ-goatmen.
}
_#65 {
output: leaving the lost canyons, DIRR'ADIZ-goatmen came to the sea of oil.
}
_#77 {
output: the DIRR'ADIZ-goatmen split apart, and became known as the goatmen of BYR and the TZOL'TSUM-goatmen.
}
52: SPLIT_PEOPLES#52 {
location: REGION#13
type: rabbit
dname: TSEZ'DAN
fullname: rabbits of TSEZ'DAN
name: rabbits
active: true
wandering: true
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
location @= REGION#13 (was: REGION#30)
}
_#51 {
output: the rabbits of NYN split apart, and became known as the rabbits of TSEZ'DAN and the rabbits of ADATH'NEL.
}
_#61 {
output: leaving the painted wreck, rabbits of TSEZ'DAN came to the sea of oil.
}
53: SPLIT_PEOPLES#53 {
flocation: FEATURE#92
location: REGION#88
type: rabbit
dname: ADATH'NEL
fullname: rabbits of ADATH'NEL
name: rabbits
active: true
wandering: true
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
flocation @= FEATURE#92 (was: FEATURE#74)
location @= REGION#88 (was: REGION#60)
flocation @= FEATURE#74
location @= REGION#60 (was: REGION#30)
}
_#51 {
output: the rabbits of NYN split apart, and became known as the rabbits of TSEZ'DAN and the rabbits of ADATH'NEL.
}
_#59 {
output: leaving the painted wreck, rabbits of ADATH'NEL came to the sea of mud.
}
_#73 {
output: along the sea of mud, the rabbits of ADATH'NEL came across winding oasis
}
_#87 {
output: leaving the sea of mud, rabbits of ADATH'NEL came to the burnt flats.
}
_#91 {
output: within the burnt flats, the rabbits of ADATH'NEL came across winding creek
}
57: SPLIT_PEOPLES#57 {
type: goatman
dname: DYLL
fullname: goatmen of DYLL
name: goatmen
active: true
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location: REGION#47
}
_#56 {
output: the BAR-goatmen split apart, and became known as the goatmen of DYLL and the BOZ-goatmen.
}
58: SPLIT_PEOPLES#58 {
active: false
type: goatman
dname: BOZ
fullname: BOZ-goatmen
name: goatmen
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location: REGION#47
active @= false (was: true)
}
_#56 {
output: the BAR-goatmen split apart, and became known as the goatmen of DYLL and the BOZ-goatmen.
}
_#62 {
output: the BOZ-goatmen split apart, and became known as the TZIM'ADATH-goatmen and the goatmen of BEH.
}
63: SPLIT_PEOPLES#63 {
flocation: FEATURE#104
location: REGION#76
type: goatman
dname: TZIM'ADATH
fullname: TZIM'ADATH-goatmen
name: goatmen
active: true
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
flocation @= FEATURE#104 (was: FEATURE#70)
location @= REGION#76 (was: REGION#47)
flocation @= FEATURE#70
}
_#62 {
output: the BOZ-goatmen split apart, and became known as the TZIM'ADATH-goatmen and the goatmen of BEH.
}
_#69 {
output: within the salt flats, the TZIM'ADATH-goatmen came across lush cliffs
}
_#75 {
output: leaving the salt flats, TZIM'ADATH-goatmen came to the sea of mud.
}
_#103 {
output: along the sea of mud, the TZIM'ADATH-goatmen came across sandy creek
}
64: SPLIT_PEOPLES#64 {
location: REGION#60
flocation: FEATURE#90
type: goatman
dname: BEH
fullname: goatmen of BEH
name: goatmen
active: true
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location @= REGION#60 (was: REGION#86)
flocation @= FEATURE#90
location @= REGION#86 (was: REGION#47)
}
_#62 {
output: the BOZ-goatmen split apart, and became known as the TZIM'ADATH-goatmen and the goatmen of BEH.
}
_#85 {
output: leaving the salt flats, goatmen of BEH came to the howling canyons.
}
_#89 {
output: within the howling canyons, the goatmen of BEH came across tumbleweed creek
}
_#102 {
output: leaving the howling canyons, goatmen of BEH came to the sea of mud.
}
78: SPLIT_PEOPLES#78 {
active: false
type: goatman
dname: BYR
fullname: goatmen of BYR
name: goatmen
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location: REGION#66
active @= false (was: true)
}
_#77 {
output: the DIRR'ADIZ-goatmen split apart, and became known as the goatmen of BYR and the TZOL'TSUM-goatmen.
}
_#95 {
output: the goatmen of BYR split apart, and became known as the TSARR-TSATH-goatmen and the TZERR-goatmen.
}
79: SPLIT_PEOPLES#79 {
type: goatman
dname: TZOL'TSUM
fullname: TZOL'TSUM-goatmen
name: goatmen
active: true
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location: REGION#66
}
_#77 {
output: the DIRR'ADIZ-goatmen split apart, and became known as the goatmen of BYR and the TZOL'TSUM-goatmen.
}
81: SPLIT_PEOPLES#81 {
type: rabbit
dname: ADUH
fullname: rabbits of ADUH
name: rabbits
active: true
wandering: true
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
location: REGION#30
}
_#80 {
output: the DERR-rabbits split apart, and became known as the rabbits of ADUH and the TZOTH-rabbits.
}
82: SPLIT_PEOPLES#82 {
type: rabbit
dname: TZOTH
fullname: TZOTH-rabbits
name: rabbits
active: true
wandering: true
unplaced: false
from: crossed the old mountains
opstr: while wandering the wasteland
location: REGION#30
}
_#80 {
output: the DERR-rabbits split apart, and became known as the rabbits of ADUH and the TZOTH-rabbits.
}
96: SPLIT_PEOPLES#96 {
type: goatman
dname: TSARR-TSATH
fullname: TSARR-TSATH-goatmen
name: goatmen
active: true
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location: REGION#66
}
_#95 {
output: the goatmen of BYR split apart, and became known as the TSARR-TSATH-goatmen and the TZERR-goatmen.
}
97: SPLIT_PEOPLES#97 {
location: REGION#106
type: goatman
dname: TZERR
fullname: TZERR-goatmen
name: goatmen
active: true
wandering: true
unplaced: false
from: came from the acid wastelands in the south
opstr: while wandering the wasteland
location @= REGION#106 (was: REGION#28)
location @= REGION#28 (was: REGION#66)
}
_#95 {
output: the goatmen of BYR split apart, and became known as the TSARR-TSATH-goatmen and the TZERR-goatmen.
}
_#101 {
output: leaving the sea of oil, TZERR-goatmen came to the lost canyons.
}
_#105 {
output: leaving the lost canyons, TZERR-goatmen came to the fuming flats.
}
99: SPLIT_PEOPLES#99 {
type: ogre
dname: THUL'ADOTH
fullname: ogres of THUL'ADOTH
name: ogres
active: true
wandering: false
unplaced: false
from: walked from the great northern forests
opstr: while wandering the wasteland
location: CITY#84
}
_#98 {
output: the ogres of DALL split apart, and became known as the ogres of THUL'ADOTH and the NORR-ogres.
}
100: SPLIT_PEOPLES#100 {
type: ogre
dname: NORR
fullname: NORR-ogres
name: ogres
active: true
wandering: false
unplaced: false
from: walked from the great northern forests
opstr: while wandering the wasteland
location: CITY#84
}
_#98 {
output: the ogres of DALL split apart, and became known as the ogres of THUL'ADOTH and the NORR-ogres.
}
11: REGION#11 {
adjacent: [REGION#30]
features: [FEATURE#26, FEATURE#15]
fullname: the acid fen
water: true
prepstr: within
adjacent @= [REGION#30] (was: [])
features @= [FEATURE#26, FEATURE#15] (was: [FEATURE#15])
features @= [FEATURE#15] (was: [])
adjacent @= []
}
_#10 {
output: while wandering the wasteland, the TSOZ'DIL-rabbits came to the acid fen.
}
_#14 {
output: within the acid fen, the TSOZ'DIL-rabbits came across winding cliffs
}
_#25 {
output: within the acid fen, the TSYL-rabbits came across winding vale
}
_#29 {
output: leaving the acid fen, TSYL-rabbits came to the painted wreck.
}
13: REGION#13 {
adjacent: [REGION#30, REGION#35]
fullname: the sea of oil
features: []
water: true
prepstr: along
adjacent @= [REGION#30, REGION#35] (was: [REGION#35])
adjacent @= [REGION#35] (was: [])
adjacent @= []
}
_#12 {
output: while wandering the wasteland, the ogres of DALL came to the sea of oil.
}
_#34 {
output: leaving the sea of oil, ogres of DALL came to the acid wastes.
}
_#61 {
output: leaving the painted wreck, rabbits of TSEZ'DAN came to the sea of oil.
}
28: REGION#28 {
adjacent: [REGION#106, REGION#66, REGION#66]
features: [FEATURE#55, FEATURE#43]
fullname: the lost canyons
prepstr: within
adjacent @= [REGION#106, REGION#66, REGION#66] (was: [REGION#66, REGION#66])
adjacent @= [REGION#66, REGION#66] (was: [REGION#66])
adjacent @= [REGION#66] (was: [])
features @= [FEATURE#55, FEATURE#43] (was: [FEATURE#43])
features @= [FEATURE#43] (was: [])
adjacent @= []
}
_#27 {
output: while wandering the wasteland, the ADYZ-THEL-goatmen came to the lost canyons.
}
_#42 {
output: within the lost canyons, the TZAM'TZUN-goatmen came across lush creek
}
_#54 {
output: within the lost canyons, the TZAM'TZUN-goatmen came across lush vale
}
_#65 {
output: leaving the lost canyons, DIRR'ADIZ-goatmen came to the sea of oil.
}
_#101 {
output: leaving the sea of oil, TZERR-goatmen came to the lost canyons.
}
_#105 {
output: leaving the lost canyons, TZERR-goatmen came to the fuming flats.
}
30: REGION#30 {
adjacent: [REGION#86, REGION#13, REGION#60, REGION#11]
features: [FEATURE#72, FEATURE#45]
fullname: the painted wreck
prepstr: within
adjacent @= [REGION#86, REGION#13, REGION#60, REGION#11] (was: [REGION#13, REGION#60, REGION#11])
features @= [FEATURE#72, FEATURE#45] (was: [FEATURE#45])
adjacent @= [REGION#13, REGION#60, REGION#11] (was: [REGION#60, REGION#11])
adjacent @= [REGION#60, REGION#11] (was: [REGION#11])
features @= [FEATURE#45] (was: [])
adjacent @= [REGION#11]
}
_#29 {
output: leaving the acid fen, TSYL-rabbits came to the painted wreck.
}
_#44 {
output: within the painted wreck, the DERR-rabbits came across cactus oasis
}
_#59 {
output: leaving the painted wreck, rabbits of ADATH'NEL came to the sea of mud.
}
_#61 {
output: leaving the painted wreck, rabbits of TSEZ'DAN came to the sea of oil.
}
_#71 {
output: within the painted wreck, the rabbits of THEM'THOLL came across vulture creek
}
_#93 {
output: leaving the painted wreck, rabbits of THEM'THOLL came to the howling canyons.
}
35: REGION#35 {
adjacent: [REGION#86, REGION#13]
features: [FEATURE#68]
fullname: the acid wastes
prepstr: within
adjacent @= [REGION#86, REGION#13] (was: [REGION#13])
features @= [FEATURE#68] (was: [])
adjacent @= [REGION#13]
}
_#34 {
output: leaving the sea of oil, ogres of DALL came to the acid wastes.
}
_#67 {
output: within the acid wastes, the ogres of DALL came across winding vale
}
_#94 {
output: leaving the howling canyons, rabbits of THEM'THOLL came to the acid wastes.
}
47: REGION#47 {
adjacent: [REGION#86, REGION#76]
features: [FEATURE#70]
fullname: the salt flats
prepstr: within
adjacent @= [REGION#86, REGION#76] (was: [REGION#76])
adjacent @= [REGION#76] (was: [])
features @= [FEATURE#70] (was: [])
adjacent @= []
}
_#46 {
output: while wandering the wasteland, the BAR-goatmen came to the salt flats.
}
_#69 {
output: within the salt flats, the TZIM'ADATH-goatmen came across lush cliffs
}
_#75 {
output: leaving the salt flats, TZIM'ADATH-goatmen came to the sea of mud.
}
_#85 {
output: leaving the salt flats, goatmen of BEH came to the howling canyons.
}
60: REGION#60 {
adjacent: [REGION#86, REGION#88, REGION#30]
features: [FEATURE#74]
fullname: the sea of mud
water: true
prepstr: along
adjacent @= [REGION#86, REGION#88, REGION#30] (was: [REGION#88, REGION#30])
adjacent @= [REGION#88, REGION#30] (was: [REGION#30])
features @= [FEATURE#74] (was: [])
adjacent @= [REGION#30]
}
_#59 {
output: leaving the painted wreck, rabbits of ADATH'NEL came to the sea of mud.
}
_#73 {
output: along the sea of mud, the rabbits of ADATH'NEL came across winding oasis
}
_#87 {
output: leaving the sea of mud, rabbits of ADATH'NEL came to the burnt flats.
}
_#102 {
output: leaving the howling canyons, goatmen of BEH came to the sea of mud.
}
66: REGION#66 {
adjacent: [REGION#28, REGION#28]
fullname: the sea of oil
features: []
water: true
prepstr: along
adjacent @= [REGION#28, REGION#28] (was: [REGION#28])
adjacent @= [REGION#28]
}
_#65 {
output: leaving the lost canyons, DIRR'ADIZ-goatmen came to the sea of oil.
}
_#101 {
output: leaving the sea of oil, TZERR-goatmen came to the lost canyons.
}
76: REGION#76 {
features: [FEATURE#104]
adjacent: [REGION#47]
fullname: the sea of mud
water: true
prepstr: along
features @= [FEATURE#104] (was: [])
adjacent @= [REGION#47]
}
_#75 {
output: leaving the salt flats, TZIM'ADATH-goatmen came to the sea of mud.
}
_#103 {
output: along the sea of mud, the TZIM'ADATH-goatmen came across sandy creek
}
86: REGION#86 {
adjacent: [REGION#60, REGION#35, REGION#30, REGION#47]
features: [FEATURE#90]
fullname: the howling canyons
prepstr: within
adjacent @= [REGION#60, REGION#35, REGION#30, REGION#47] (was: [REGION#35, REGION#30, REGION#47])
adjacent @= [REGION#35, REGION#30, REGION#47] (was: [REGION#30, REGION#47])
adjacent @= [REGION#30, REGION#47] (was: [REGION#47])
features @= [FEATURE#90] (was: [])
adjacent @= [REGION#47]
}
_#85 {
output: leaving the salt flats, goatmen of BEH came to the howling canyons.
}
_#89 {
output: within the howling canyons, the goatmen of BEH came across tumbleweed creek
}
_#93 {
output: leaving the painted wreck, rabbits of THEM'THOLL came to the howling canyons.
}
_#94 {
output: leaving the howling canyons, rabbits of THEM'THOLL came to the acid wastes.
}
_#102 {
output: leaving the howling canyons, goatmen of BEH came to the sea of mud.
}
88: REGION#88 {
features: [FEATURE#92]
adjacent: [REGION#60]
fullname: the burnt flats
prepstr: within
features @= [FEATURE#92] (was: [])
adjacent @= [REGION#60]
}
_#87 {
output: leaving the sea of mud, rabbits of ADATH'NEL came to the burnt flats.
}
_#91 {
output: within the burnt flats, the rabbits of ADATH'NEL came across winding creek
}
106: REGION#106 {
adjacent: [REGION#28]
fullname: the fuming flats
features: []
prepstr: within
adjacent @= [REGION#28]
}
_#105 {
output: leaving the lost canyons, TZERR-goatmen came to the fuming flats.
}
15: FEATURE#15 {
built: [CITY#20]
within: REGION#11
fullname: winding cliffs
built @= [CITY#20]
within @= REGION#11
}
_#14 {
output: within the acid fen, the TSOZ'DIL-rabbits came across winding cliffs
}
_#19 {
output: at winding cliffs, the TSOZ'DIL-rabbits ceased their wandering, and built their first city, ash city, IZ'TZUZ.
}
26: FEATURE#26 {
within: REGION#11
fullname: winding vale
within @= REGION#11
}
_#25 {
output: within the acid fen, the TSYL-rabbits came across winding vale
}
43: FEATURE#43 {
within: REGION#28
fullname: lush creek
within @= REGION#28
}
_#42 {
output: within the lost canyons, the TZAM'TZUN-goatmen came across lush creek
}
45: FEATURE#45 {
within: REGION#30
fullname: cactus oasis
within @= REGION#30
}
_#44 {
output: within the painted wreck, the DERR-rabbits came across cactus oasis
}
55: FEATURE#55 {
within: REGION#28
fullname: lush vale
within @= REGION#28
}
_#54 {
output: within the lost canyons, the TZAM'TZUN-goatmen came across lush vale
}
68: FEATURE#68 {
built: [CITY#84]
within: REGION#35
fullname: winding vale
built @= [CITY#84]
within @= REGION#35
}
_#67 {
output: within the acid wastes, the ogres of DALL came across winding vale
}
_#83 {
output: at winding vale, the ogres of DALL ceased their wandering, and built their first city, bone city, EL-THOM.
}
70: FEATURE#70 {
within: REGION#47
fullname: lush cliffs
within @= REGION#47
}
_#69 {
output: within the salt flats, the TZIM'ADATH-goatmen came across lush cliffs
}
72: FEATURE#72 {
within: REGION#30
fullname: vulture creek
within @= REGION#30
}
_#71 {
output: within the painted wreck, the rabbits of THEM'THOLL came across vulture creek
}
74: FEATURE#74 {
within: REGION#60
fullname: winding oasis
within @= REGION#60
}
_#73 {
output: along the sea of mud, the rabbits of ADATH'NEL came across winding oasis
}
90: FEATURE#90 {
within: REGION#86
fullname: tumbleweed creek
within @= REGION#86
}
_#89 {
output: within the howling canyons, the goatmen of BEH came across tumbleweed creek
}
92: FEATURE#92 {
within: REGION#88
fullname: winding creek
within @= REGION#88
}
_#91 {
output: within the burnt flats, the rabbits of ADATH'NEL came across winding creek
}
104: FEATURE#104 {
within: REGION#76
fullname: sandy creek
within @= REGION#76
}
_#103 {
output: along the sea of mud, the TZIM'ADATH-goatmen came across sandy creek
}
20: CITY#20 {
members: [PEOPLES#8]
location: FEATURE#15
dname: IZ'TZUZ
attr: ash
fullname: ash city, IZ'TZUZ
members @= [PEOPLES#8] (was: [])
location @= FEATURE#15
}
_#19 {
output: at winding cliffs, the TSOZ'DIL-rabbits ceased their wandering, and built their first city, ash city, IZ'TZUZ.
}
84: CITY#84 {
members: [PEOPLES#6]
location: FEATURE#68
dname: EL-THOM
attr: bone
fullname: bone city, EL-THOM
members @= [PEOPLES#6] (was: [])
location @= FEATURE#68
}
_#83 {
output: at winding vale, the ogres of DALL ceased their wandering, and built their first city, bone city, EL-THOM.
}