June 9th, 2008
Okay. Okay, so. Let's say I have grand ambitions but meager skill. Let's say I've been planning certain coding projects for years and years and have been constantly thwarted by my bad habits. Let's say I've finally got the bare skeleton of part of one of my projects running.
This is so impressive, I know. I am so great.
(for future reference: this is with two wanderers, no collision detection, and a random wander path.)
September 12th, 2009?
(i have no clue why this is here, but it was in the screenshots folder with this date when i put together the 2010 update)
February 24th, 2010
I'm tied between "Oh, that was only a year and a half ago" and "Oh my god, that was a year and a half ago".
DEBUG 2010-02-14 21:44:42 worldgen_createSubdividedSphere: CREATING NEW VERTEX, #13, order #1, between #1 and #2.
DEBUG 2010-02-14 21:44:42 worldgen_createSubdividedSphere: vertex #1's 1-th adjacency already updated (to #13 from #5); skipping
Here are some more extremely rudimentry screenshots from a completely different project:
February 25th, 2010
DEBUG 2010-02-26 03:32:48 worldShape_createSubdividedIcosahedron: finished order 6 loop with 29 vertices.
For the record, a icosahedron that's been subdivided six times ought to have 40,962 vertices.
It's safe to say something's up.